i want to make it compatible whit 1.3 to .somehow...
i want to make it compatible whit 1.3 to .somehow...
hey ppl do u like the ideia whit the generals.. it wil be not so historical accurate but it wil be preety intersting for some one to play
and i am shure that not only romanians only wood like to play as dracula .
You can't use DLC units, sorry.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Hey guys I'll start the mod pack with the units for Moldova. I've seen those in first page but these are almost all Regulars. Aren't any Irregulars units in Moldovian army (except perhaps Heralzii)?
iar Dimitrie Cantemir arata mai bine in poza asta i mean DC looks better in this picture.
Last edited by Tantalaul; February 20, 2010 at 04:14 PM. Reason: translate
And because mister husserlTW is a better modder than I, He could make the village Bucharest a big city and Sofia a village and rename Bulgaria to Tara Romaneasca This is a good and elegant solution to have a new mod for Empire. With Moldavia, Tara Romaneasca and Transilvania in the same game.
My favorite: Malta
Sorry guys, Bucharest is presented as a town in ETW. It is not possible to convert it in a city. The only descent way to present Bucharest in game is replacing the Klausenburg. I know that this is not the right place but it is the closest city after Sofia. Anyway lets make first Moldova and we'll see later about Romania.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
ok but i tink that we shood repleace like this:
Moldova = Malta
Transylvania = Honover
Wallachia=Genoa
mircea thx :>
Tantalaul yes but we are making the Wallachia not Tara Romineasca
and the ideia is to create some conditions .. and if player do that conditions ( capture teritory , destroy a faction ) all 3 factions will make one (Tara Romineasca) and it will be prety nice. and history accurate .. accept transilvania . but still it will be nice )
Last edited by vadik_1st; February 21, 2010 at 03:58 AM.
...and some more:
Spoiler Alert, click show to read:
MOD STATUS : BETA VERSION SOON !
O.K. guys here is a first beta release. Download the file and extract all it's content in your game's data folder (C:\Program Files (x86)\Steam\steamapps\common\empire total war\data for win7/vista). Activate MOLD_mod.pack with Mod Manager and start a new grand campaign.
The mod uses it's own mod folder and does not overwrite any vanilla file. If you want to play something else just remove MOLD_loc.pack (it does not need activation and it is easy to be forgotten).
If you do not use Mod Manager open user.empire_script (C:\Users\(user name)\AppData\Roaming\The Creative Assembly\Empire\scripts) with notepad and enter the line:
Download Link (FileFront)Code:mod "MOLD_mod.pack";
Enjoy!
EDIT: To unzip file you have to use 7z (free, google it).
Excellent news
husserlTW BIG BIG THX MAN U ARE THE BEST !!