New test build:
- Suppanut's new barbarian large town layout
- some more reskins
- harmonized unit formations
- more bug fixes
http://www.wmwiki.com/hosted/cv/xcfi...st09102010.exe
New test build:
- Suppanut's new barbarian large town layout
- some more reskins
- harmonized unit formations
- more bug fixes
http://www.wmwiki.com/hosted/cv/xcfi...st09102010.exe
To have the latest version work, do I have to install all the others and then that one on top, or will it work just through installing that one?
Excellent, I've been holding back until now for that reason.
*downloads file*
2 hours later...
Jesus Christ, it's a hell of a lot harder now! I like very much. Turn one as Rome and all my cities are in debt thanks to my main army costing about 11000 per turn.
A couple of things: the Provincial campaigns are still a bit buggy-the Caesar campaign crashed because apparently "Adawolf" of the Germans was on an invalid tile. Epirus crashed without any reason given when I attempted my first battle (the would-be sacking of Capua). Haven't tried the others yet.
Last edited by nasher168; October 12, 2010 at 04:58 PM.
New test build:
- Optimized Suppanut's new barbarian large town layout, now assaulting a barbarian large town is much harder.
http://www.wmwiki.com/hosted/cv/xcfi...st11102010.exe
New test build:
- Suppanut's reworked barbarian city, now a bit harder to assault
- gallic early heavy spearmen are now available
http://www.wmwiki.com/hosted/cv/xcfi...st13102010.exe
hi ppl.
i just wanted to give u some notes
i'm downloading this last file right now. but in the last update i'm using (test02102010.exe) i've so many missing unit cards?!
and i see errors in the provincial campaigns too..some don't work, some do work but when i exit the game a message appear saying there's some error in line number xxxx and stuff like that..
should i tell u about the errors i see here? or is there another place in forum?
New test build:
- more refinements to Suppanut's barbarian settlements
- Suppanut's new barbarian strat map settlements
- moved Capua closer to its historical location
http://www.wmwiki.com/hosted/cv/xcfi...st16102010.exe
New test build:
- more barbarian strat map settlements from Suppanut
- new strat ports from Suppanut
- some trait fixes
http://www.wmwiki.com/hosted/cv/xcfi...st18102010.exe
so all I have to do is download and installed the
http://www.wmwiki.com/hosted/cv/xcfi...st18102010.exe
isn't it?
Empire II and Medieval III pls
I using Gold editor with RTW and BI installed
do I really have to patch up 1.6 again?
one more thing is I am using win7 ultimate 64bit
are there any problems I need to deal with?
Empire II and Medieval III pls
just tested
many units missing units's card
some unit descr wrong so results in unlocalized text
well those things are not big deal anyway
haven't got in any crash
I impress with new unit from Iberian and Carthage and also some new Merc units
somehow I still can't have those Thessalian cavalry
any hint about how can I have those recruitable ?
Empire II and Medieval III pls
is it really important to post those small bugs?
if you really want I will post those small bugs to bug reports thread
well to tell the truth I am a lazy one
Just don't understand why some unit have unit's card when I at this faction but when I use another faction the unit's card went missing
p/s: sorry for one more question
what faction able to have gold upgrade for troops?
I try Greek but it seem they can only get the silver upgrade
Last edited by vietanh797; October 19, 2010 at 11:36 PM.
Empire II and Medieval III pls
New test build:
A bunch of new units for the gauls and in southern italy.
http://www.wmwiki.com/hosted/cv/xcfi...st21102010.exe
This unit desc file just cleans up a few unit entries that didn't make sense. I'm happy to edit them if people come across desc in game that are confusing. Just make sure to write it down and pm me or post to let me know. This edition fixes:
Tocharian Elite Cav
Alan Cavalry
Ghada Kshatriya
Kshatriya Guild Warriors