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Thread: Texturing issues

  1. #1
    Meister Röhrich's Avatar Tiro
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    Icon4 Texturing issues

    Here is the place to post questions and knowledge about texturing.

  2. #2
    Meister Röhrich's Avatar Tiro
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    Default Re: Texturing issues

    Just found out that grandmaster makanyane has wrote a tutorial about it today! Pls rep her for that as it makes things much easier!
    http://www.twcenter.net/forums/showthread.php?t=299867

    One thing makanyane forgot to mention: to work with your texture files you first have to unpack your vanilla data folder, this is to be done by using CA's own unpacker which you find in data\tools\unpacker. Read the readme instructions carefully to avoid CTD's afterwards! (Btw I'm a bit unsure about the mentioned created batch-file, have tried it without and seems to work for me...)
    Last edited by Meister Röhrich; October 02, 2009 at 03:01 AM.

  3. #3

    Default Re: Texturing issues

    ...finally got time to test...

    Well, I tried using the DXTBmp tools, but all my attempts to use that resulted in a .texture that opened properly, but CTD's the game. I have no idea what the problem is. I'll try with KnightErrant's tools next...convert to DDS and then back to .texture.

    What did you use, DerArtzeFan?

  4. #4
    Meister Röhrich's Avatar Tiro
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    Default Re: Texturing issues

    Hmm, as I understand its not necessary to deal with the world files unless you want to change only one settlement level, I changed a texture of se_castle but didn't seem to have any effect in-game. Right now, I'm trying to find out which textures are loaded for the castle, maybe I just changed the wrong one, problem is: I don't know where this log file is, I have only the system log but it displays nothing more than always.
    Last edited by Meister Röhrich; October 03, 2009 at 04:11 AM.

  5. #5

    Default Re: Texturing issues

    you have to use texture2DDs tool, thats work fine.
    http://www.twcenter.net/forums/downloads.php?do=file&id=1347

    good luck!

    d.

    EDIT: LINK MODIFYD!
    Last edited by dome; October 03, 2009 at 04:22 AM.

  6. #6
    Meister Röhrich's Avatar Tiro
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    Default Re: Texturing issues

    Thank you! But when I open the dds files and change them, in which exact format do I have to save them afterwards so that I get the right compression and the converter can change them to texture again? I mean the dxt 5 or so that you can choose when you want to save it. (I use gimp)

  7. #7

    Default Re: Texturing issues

    DXT5 ARGB 8 bpp | interpolated alpha
    2d texture
    generate MIP maps -YES

    and select from the bar - ALL

    it works for Ps and I guess for gimp too.

    d.

  8. #8
    Meister Röhrich's Avatar Tiro
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    Default Re: Texturing issues

    Thank you very much friend, I'll try it out!

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