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Thread: Making Historical Battles

  1. #41
    GeoHitmanGR's Avatar Ordinarius
    Join Date
    May 2011
    Location
    Tripolis, Greece
    Posts
    743

    Default Re: Making Historical Battles

    Sorry to resurrect a dead thread but it's the most relevant thing i could find.

    I have tried to port some Historical Battles from Vanilla Rome and Alexander into a mod-folder, by directly editing the descr_battle of each battle.
    Some of these worked like the Siege of Sparta or the Battle of Travia. I understand i cannot edit battles without map.wfc like the battle of Carrhae
    (due to the fact that the mod uses a different map than vanilla).

    The problem is that some battles that were supposed to work (like Cynocephalae or Chaeronia ) give me a CTD the moment i press the start battle button.


  2. #42
    Sertorio's Avatar Domesticus
    Join Date
    Jul 2011
    Location
    Castelo dos Mouros, Portugal
    Posts
    2,475

    Default Re: Making Historical Battles

    I need some advice here.
    Im trying to enable the battle editor for a mod, but it is not working. The target line is correct, the mod lauchs ok, but i dont get the editor option afterwards. Any idea wy? thanks for any help.
    Last edited by Sertorio; January 24, 2012 at 03:08 PM.
    Texture works by Sertorio, banner courtesy of Joar

    My AAR for VGRII-AQUILAE

  3. #43

    Default Re: Making Historical Battles

    Hi I was just wondering if you knew how to add frontend movies like those shown in Alex; they are movies which play on the Historical battle menu screen that gives the player a brief insight?

    I was wondering as I plan to add these into my mod.

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