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Thread: Roma Surrectum II: New Battlemap Environment (2)

  1. #141

    Default Re: RS2: New Battlemap Environment - Preview 2

    Quote Originally Posted by tone View Post
    There's way more we could do to make it better, but just lack the manpower to pull off really.
    RSII is going to give RTW modding many more years of life. I can see spin-offs from this mod alone. Somebody will take on the settlements, I'm sure of it. Has anybody seen what they're doing with M2TW settlements? *drool*

  2. #142
    dmesa's Avatar Biarchus
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    Default Re: RS2: New Battlemap Environment - Preview 2

    wow i love those new trees, they look very realistic

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  3. #143

    Default Re: RS2: New Battlemap Environment - Preview 2

    Elendil has been working on some changes to the lighting and fog settings:





















    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  4. #144
    rsslcs's Avatar Senator
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    Default Re: RS2: New Battlemap Environment - Preview 2

    That looks amazing!

  5. #145

    Default Re: RS2: New Battlemap Environment - Preview 2

    indeed. Holy Cow....

  6. #146
    dmesa's Avatar Biarchus
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    Default Re: RS2: New Battlemap Environment - Preview 2

    :O...thats what i call a realistic Celtic army...the fog and everything seemst to blend perfectly. Can you tell me which other aspects of the weather can you modify besides the fog?

    Maybe the rain, dust or something else??

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  7. #147

    Default Re: RS2: New Battlemap Environment - Preview 2

    Most things to do with lighting with certain weather conditions, sky and lighting colour and so on. You could tweak happily for years!

    Here's how the deep forest looks in the fog - also some updates to the rock textures:













    Last edited by tone; October 13, 2009 at 08:32 PM.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  8. #148
    izanagi11's Avatar Semisalis
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    Default Re: RS2: New Battlemap Environment - Preview 2

    Awesome screenshots!
    "The shape of you, the shape of me, the shape of everything I see.."

  9. #149
    Brusilov's Avatar Local Moderator
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    Default Re: RS2: New Battlemap Environment - Preview 2

    Quote Originally Posted by tone View Post
    Most things to do with lighting with certain weather conditions, sky and lighting colour and so on. You could tweak happily for years!

    Here's how the deep forest looks in the fog - also some updates to the rock textures:

    Spoiler Alert, click show to read: 


    That's a scary sight!

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  10. #150

    Default Re: RS2: New Battlemap Environment - Preview 2

    is it possible to have deep powder snow ?? that´d be gr8

  11. #151
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: RS2: New Battlemap Environment - Preview 2

    I like the last one, quite the nasty standard he's got there!

  12. #152

    Default Re: RS2: New Battlemap Environment - Preview 2

    Quote Originally Posted by algorath View Post
    is it possible to have deep powder snow ?? that´d be gr8
    By deep powder snow, do you mean that people's feet sink into?
    No, there's no way of creating that or deep sand within the limitations of the engine.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  13. #153

    Default Re: RS2: New Battlemap Environment - Preview 2

    thats a very big downside in snowy environments i think. Just looks neat watching them slaughter each other in grassy surroundings

  14. #154
    Taelok's Avatar Senator
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    Default Re: RS2: New Battlemap Environment - Preview 2

    Will there be any forests / woodland areas in the game that are any thicker than those we're currently being shown?

    Also keen to see how the arid eastern / south eastern mediterraneum environments look!

    Only dream I ever have. Is it the surface of the Sun?
    Everytime I shut my eyes, it's always the same.

  15. #155

    Default Re: RS2: New Battlemap Environment - Preview 2

    At the moment the Alpine forest is the thickest.

    I've yet to start tweaking the semi-arid environments further, although this is how the semi-arid one looks at present (this particular environment is largely for the moutainous parts of Asia Minor and Persia - Taurus and Zagros mountain ranges, in particular - that get snow in winter).....it needs more shrubs and trees. Trees will largely be Quercus cerris (Turkey Oak), pines like the Aleppo pine, olive and almond trees. We've also converted the subalpine climate into one that covers the south-eastern mediterranean borders - this have those plus a few palms and cedars.....ground textures are pretty similar to the semi-arid.

    I'm not quite sure what Carthaginians are doing that far east!!!






    Last edited by tone; October 14, 2009 at 12:39 PM.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  16. #156
    saxdude's Avatar Vicarius Provinciae
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    Default Re: RS2: New Battlemap Environment - Preview 2

    could you show us the forest at night???

  17. #157

    Default Re: RS2: New Battlemap Environment - Preview 2

    tone , stop posting pics that are to awesome to see in such a short time. It could cause certain cases of mental illness and/or extreme enjoyment ~ Eventually resulting in death, as he gets hit by a bus when he starts dancing on the street !


  18. #158

    Default Re: RS2: New Battlemap Environment - Preview 2

    tone just threw in an extra surprise with those images - I wonder if anyone will notice.

    <<Un collègue; un ami.>>

  19. #159

    Default Re: RS2: New Battlemap Environment - Preview 2

    Quote Originally Posted by Theoroshia View Post
    tone just threw in an extra surprise with those images - I wonder if anyone will notice.
    Perhaps that the cavalry in the top right of this image is horse-less?

    Spoiler Alert, click show to read: 




    Looks very good anyway

  20. #160

    Default Re: RS2: New Battlemap Environment - Preview 2

    Awesomw. Looking forward to crushing those barbarians and bringing civilisation.

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