Hi
I've been looking for a smallish mod that nerfs the Marathas (aka "the Orange Menace of the East") in the vanilla campaign. I was sick and tired of seeing them overwhelm the Mughals and then start invading Canada, the Caribbean, and Europe. So I tried out your Main folder Mod 1.6.4.b.
It certainly did a job on the Marathas. It's 1770 in my French campaign on Hard. The Marathas have not expanded at all. They briefly went to war with the Mughals early in the game to break their protectorate status, but quickly made peace and have remained so since. I've been very pleased by the nerfing of the Marathas. (Although early in the game they did load up an army onto a fleet and sent it to the coast of Newfoundland- a definite sign of an oncoming declaration of war. Thankfully, I had taken the precaution of giving the Marathas infinite military access to my lands which is a cheesy, but effective exploit to keep an AI nation permanently at peace. So that Maratha fleet with its armiy has been sitting off the Newfoundland coast for decades.)
The Poles surged early in the game at the expense of Prussia, but then got beatdown badly by the Austrians who eliminated them in the 1760's.
I noticed that your mod zaps the starting right of access agreement between France and Spain. Since the Spanish couldn't move across France, they lost Flanders to the UP pretty early in the game. Of course, as France I benefitted because it allowed me to quickly take Flanders away from the UP. Still Spain should not be hamstrung in its ability to defend Flanders.
Did you make any other changes to the startpos? The removal of the right of access agreement between Spain and France was not mentioned in your notes, but it's clear that your mod did it. So I'm curious if you made any other changes because I saw a bunch of stuff that I've never seen the CAI do before.
1) A powerful Austria. Still controls almost all of its starting territories plus most of Poland and some Ottoman lands.
2) A powerful and expansionist Russia. The Russians have practically eliminated the Ottomans: control Constantinople, the Caucausus regions, and Eygpt.
3) Prussia wants an American empire? Early in the game, Prussia declared war on France despite not sharing borders and started shipping armies over to Canada and the Carribean (they briefly took Newfoundland and French Guyana from me.) This explains why they had such problems with Poland because they were wasting resources on a navy and fruitless invasions on the other side of the world.
4) A passive Great Britain. Since the 1.4 patch, vanilla Great Britain has been very expansionist and aggressive in the Americas. They would heavily reinforce their colonies there with troops recruited in the British Isles and simply overwhelm New France and the hostile AmerIndian nations. However, with your mod the British never sent a single reinforcing army to North America and, in fact, have been completely ineffective in launching any amphibious movements. They've recruited a ton of ships, but rarely move them away from the British waters. I'm currently overruning the British colonies with distressing ease. I've been very disappointed in Great Britain in my current campaign in comparison to how they behaved in my previous vanilla campaigns.
So did you make any other adjustments to than your claimed tweaks to the Marathas and Poland-Lithuania? Are my observations of Austria, Russia, Prussia, and Great Britain just a result of random ETW campaign mechanics or did you tweak them?