Because it is a lots of boring work to write the "New Leader, new views" - Script, I want to share it
with the community. It is for Vanilla for all 17 playable Factions.
This 5 factions aren't included:
timurids
aztecs
papal_state
mongols
slave
I hope it will help you.
I change the Authority, because it does not often happen, that a Faction Leader has 2 or lower Authority. So I changed it to 3
regards weissnicht
Code:
;---------- England ----------
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType england
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute england Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance england hungary neutral
end_monitor
;---------- France ----------
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType france
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute france Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance france hungary neutral
end_monitor
;---------- HRE ----------
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hre
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute hre Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hre hungary neutral
end_monitor
;---------- Spain ----------
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType spain
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute spain Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance spain hungary neutral
end_monitor
;---------- Venice ----------
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType venice
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute venice Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance venice hungary neutral
end_monitor
;---------- Sicily ----------
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType sicily
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute sicily Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance sicily hungary neutral
end_monitor
;---------- Milan ----------
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType milan
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute milan Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance milan hungary neutral
end_monitor
;---------- Scotland ----------
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType scotland
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute scotland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance scotland hungary neutral
end_monitor
;---------- Byzanztium ----------
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType byzantium
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute byzantium Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance byzantium hungary neutral
end_monitor
;---------- Russia ----------
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType russia
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute russia Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance russia hungary neutral
end_monitor
;---------- Moors ----------
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType moors
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute moors Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance moors hungary neutral
end_monitor
;---------- Turks ----------
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType turks
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute turks Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance turks hungary neutral
end_monitor
;---------- Egypt ----------
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType egypt
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute egypt Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance egypt hungary neutral
end_monitor
;---------- Denmark ----------
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType denmark
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute denmark Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance denmark hungary neutral
end_monitor
;---------- Portugal ----------
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal poland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType portugal
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute portugal Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance portugal hungary neutral
end_monitor
;---------- Poland ----------
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType poland
and DiplomaticStanceFromFaction hungary = Allied
and I_FactionLeaderAttribute poland Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance poland hungary neutral
end_monitor
;---------- Hungary ----------
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction england = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary england neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction france = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary france neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction spain = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary spain neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction venice = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary venice neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction sicily = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary sicily neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction milan = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary milan neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction scotland = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary scotland neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction byzantium = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary byzantium neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction russia = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary russia neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction moors = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary moors neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction turks = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary turks neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction egypt = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary egypt neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction denmark = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary denmark neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction portugal = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary portugal neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction hre = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary hre neutral
end_monitor
monitor_event BecomesFactionLeader FactionType hungary
and DiplomaticStanceFromFaction poland = Allied
and I_FactionLeaderAttribute hungary Authority <= 3
and RandomPercent < 10
console_command diplomatic_stance hungary poland neutral
end_monitor