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Thread: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

  1. #141

    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    Does this sub-mod work on latest IS version ? becuse i woud not want to try it myselft and then reinstall ETW :>
    All Orks is equal, but some Orks are more equal dan uvvas.

  2. #142

    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    I Dont think it does

  3. #143
    Don504's Avatar Ordinarius
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    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    Nope, sorry

    Explore the word and conquer it all.


  4. #144

    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    Theres enough units in my opinion for the best factions anyway

  5. #145

    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    so is this new version of AUM compatible ?

  6. #146
    Quintus Hortensius Hortalus's Avatar Lex duodecim tabularum
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    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    well I fear not. The problem is that IS has it's own models.

    Under the patronage of wangrin my workshop

  7. #147

    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    Hi
    I download IS III AUM mod and NPI mod.
    I have the files in the data folder and scripts in user script.
    But when I launch game with IS laucher I havn't got the units of AUM and NPI.
    And with Mod Mannager I've juste Vanilla !!
    Can you help me pls ?
    Thks !!

  8. #148
    Quintus Hortensius Hortalus's Avatar Lex duodecim tabularum
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    Default Re: [Addon Unit Pack] Additional Units Mod (AUM) 3.2 for Imperial Splendour

    Quote Originally Posted by Historia80 View Post
    Hi
    I download IS III AUM mod and NPI mod.
    I have the files in the data folder and scripts in user script.
    But when I launch game with IS laucher I havn't got the units of AUM and NPI.
    And with Mod Mannager I've juste Vanilla !!
    Can you help me pls ?
    Thks !!
    Using the launcher you have to activate the mod before making the changes in the user script. Furthermore I fear those units won't be recruitable in the campaign.

    Under the patronage of wangrin my workshop

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