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Thread: Preview: The Romani

  1. #1
    k_raso's Avatar Biarchus
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    Icon2 Preview: The Romani



    Greetings Europa Barbarorum fans.

    Today, we are proud to present the mighty Senatvs Popvlvsqve Romanvs. In our first preview of this faction, we will give you a taste of the revamped offices that your family members will aspire to, if they possess the required aptitudes and ambition to follow the Cursus Honorum. Secondly, we will show you the new coloniae system through which the Romani will recruit their mighty legions outside their homelands, and bring conquered populations under the Pax Romana. We will show you some strategy map models that will be used to represent the major population centres for this faction. And for the grand finale, you will see some of the actual equipment used by the Camillan unit roster. However, we won't tell you which unit uses what; you will have to guess as to which helmet or cuirass corresponds to which unit. Finally, we will display a signature banner through which you will be able to show your support for Europa Barbarorum II.

    Europa Barbarorum and the Romani team are pleased to announce an updated Romani office system, with improvements made possible by the expanded traiting and scripting capabilities of MIITW: Kingdoms. New features will include:

    I) New offices: Propraetor and Proconsul.
    II) Extensive player control over when eligible characters serve major magistracies.
    III) Enhanced realism: candidates for major magistracies must be present in Rome in order be elected to office.
    IV) Imperium: the offices of Praetor and Consul and the corresponding pro-magistries will be invested with imperium, permitting office holders to legally command Roman armies. Characters who do not have imperium and who attack enemy forces will suffer combat-related penalties.
    V) Age-appropriate offices: this is for characters entering the game via adoption or marriage. For example, a character entering the game in his 40s will have already served as Praetor.

    Roman Elections
    In EB II, we will require characters to be present in Rome in order to be candidates for the offices of Tribunus Plebis, Aedilis, Praetor, Consul, and Censor. For each of these offices, characters will receive a trait signalling to the player that the character is considered eligible to run for election. If an eligible character is present in Rome at the beginning of the spring turn, he will be considered a candidate for office. The player will then be asked to offer support for each candidate by selecting him, though the player may only support as many candidates as there are offices. Characters receiving support will have an excellent chance of election, though success is not guaranteed.

    Roman Offices
    All Roman offices now have minimum age requirements. A few have undergone minor changes and we have introduced the new offices of Propraetor and Proconsul. The complete list of EB II Roman offices below describes the new offices and updates those carried over from EB I.

    Tribunus Militum (Junior Military Tribune)
    Characters will serve a year as Tribunus Militum between the ages of 22 and 26. Fourteen junior and ten senior military tribunes provided the senior officers of the four urban legions, reporting directly to the consul or legion commander.

    Quaestor
    Characters become eligible for the office of Quaestor at age 27. Quaestors serving in Rome were responsible for the aerarium or treasury, and those serving in the provinces assisted the consuls or promagistrates. The term of office was one year.

    Tribunus Plebis (Tribune of the people)
    Especially because the duties of the plebeian tribunes required them to stay in the city of Rome, EB2 will require candidates for Tribunus Plebis to be present in Rome in order to be elected. Characters must be in their early 30s to become eligible for this office. The ten tribunes of the people served for one year. They presided over the plebeian assembly, introduced legislation, and had the power to veto the actions of any magistrate except a dictator.

    Aedilis Curulis (Curule Aedile) and Aedilis Plebis (Plebeian Aedile)
    Again, particularly because these offices were served in Rome, candidates must be present in Rome to be elected. A character must have reached his early 30s to become eligible for this office, and plebeian characters will now be eligible for Aedilis Curulis. During their one-year terms, the aediles were charged with overseeing the temples and markets of the city of Rome and organising festivals and games.

    Praetor
    A character must be present in Rome to be elected Praetor. A praetor was responsible for the administration of justice in his province and had imperium, giving him the legal authority to command Roman armies. The praetor's term of office was one year.

    Propraetor
    At the end of his term, a praetor's imperium will be extended, allowing him to continue in command for two or more years. A character's imperium expires at the end of his term as Propraetor. A propraetor had the same duties as the praetor in addition to, or in the absence of, his replacement. The term of office of a propraetor was indefinite.

    Consul
    A character must be present in Rome to be elected Consul and must be in his later 30s or older. A consul holds imperium. The consul's chief duties in his one year term were raising and commanding Roman armies.

    Proconsul
    At the end of his term, a consul's imperium will be extended, allowing him to continue in command for several more years. A character's imperium expires at the end of his term as Proconsul. A proconsul carried out the same duties he had as Consul, usually when no new consul was assigned his province. The term of office of a proconsul was indefinite.

    Censor
    A character entering his late 40s may become eligible for the office of Censor, and must be present in Rome in order to be elected. The censors selected the members of the Senate, contracted public works projects, and conducted a census which determined a citizen's taxes and military responsibilities. Two censors were elected approximately every five years and typically served for 18 months.


    Roman Colonisation

    The Romans, as they subdued the Italian peoples successively in war, used to seize a part of their lands and build towns there, or enrol colonists of their own to occupy those already existing, and their idea was to use these as outposts; but of the land acquired by war they assigned the cultivated part forthwith to the colonists, or sold or leased it.

    -Appian (Civil War 1.1.7)

    Coloniae
    One of the most important features of Roman expansion was colonisation. As Appian says, a portion of a defeated enemy's land was often confiscated by the Roman state. Some of this land was used to establish coloniae (colonies), usually well fortified, located at strategic points, and intended to secure the frontier. Colonies required good communications with Rome, so coloniae were located on good roads; if a suitable road didn't exist, one was built. Until the early 2nd century BC, Romans who joined coloniae became Latins. By 272 BC, most of Rome's Latin allies were colonists, and probably made the largest allied contribution to Roman armies. In the early 2nd century, new Roman colonists usually retained their citizenship, but the coloniae themselves remained essentially unchanged. About 56 Latin and citizen coloniae had been founded by the end of the 2nd century BC.

    Coloniae Militares
    The advent of the professional armies of the late republic caused an important change in the nature of Roman coloniae. The primary purpose of colonisation shifted from providing frontier defence to providing for the secure retirement of the professional army's landless soldiers. The civil wars of this period required the recruitment of huge numbers of legionaries and consequently a large number of coloniae militares. Roughly 180 were founded from the time of Marius through the reign of Augustus. Of these, 70 were founded in Italy, but for the first time large numbers of coloniae were also founded abroad: in Spain (26), Africa (23), Asia Minor (14), Gaul (13), and Mauretania (12).

    Colonisation of all types placed hundreds of thousands of Romans on originally hostile territory. Over time, these colonists helped to extend Roman control over the conquered regions they occupied. They also introduced the natives to the Latin language, Roman law and administration, and the privileges of Latin and Roman citizenship.

    Coloniae in EB II
    The colonia building will become an important part of the game for the Romani faction. The first level will represent the first colony founded in a region and higher levels will represent the foundation of additional coloniae.

    I) It will allow recruitment of Roman factional troop types with a low replenishment rate.
    II) The colonia will gradually increase the percentage of the city-state religion in a region.
    III) Each level of the colonia building permits the city-state religion to rise to a progressively higher value.

    Historically, foundation of coloniae was dependent on a supply of willing colonists. Consequently, coloniae will only become available for construction or upgrade periodically. The construction of coloniae will only be possible in provinces that already have a road or port.

    Later in the game, when the professional army has been established, an unlimited number of coloniae militares will become available. However, it will also become necessary to build them in order to continue recruiting factional troops from any source. Coloniae militares serve as a source of recruitment for factional troops and will be the only source of recruitment for Evocatae.


    []Aba has been working very hard on some strat map models for the Romani. His first assignment were the Romani settlements, and the results are already astounding! Take a look at some of the models and skins he made for Europa Barbarorum II:


    Town:



    Large Town:



    City:



    Large City:



    Huge City:



    Detail of the triple arch in the Large and Huge City models.





    We are very proud to show part of the amazing panoply that the Roman legions will carry into battle in Europa Barbarorum II. With this equipment, the Romani won over Pyrrhos and secured their dominion on the Italian Peninsula. They fought and defeated Carthago during the First Punic War, conquering Sicilia, Corsica and Sardinia. And they also subjugated Gallia Cisalpina, marking the decline of Celtic power in Italy. Will you repeat their historic conquests, or splinter their shields, shatter their armour and bend their swords as one of Rome's enemies?

    However, we won't tell you all the information relating to these weapons and armour. You will have to guess either the name of the specific equipment, or its bearer, or both, in five different questions!

    So, what do you get if these questions are answered correctly? Well, if the community is able to answer all five questions correctly, we will reveal an image showing the full panoply of a Romani cavalry unit.

    And believe us, it is worth it!

    Rules:

    a) There is no need to be the same person to answer all five correctly (for instance, if someone answers I-III correctly, and someone else answers IV correctly, and a third answers II-V correctly, despite individuals having wrong answers alongside good ones, then the prize will be given regardless). The quiz is directed at the community, because the prize will be for the community.

    b) Every person can try to answer all questions, but each person can only have one final answer for each question (for instance, you can't answer question X with "it's either a classical hoplite or an iphicratean hoplite"). In case of multiple answers for one question, your last answer will be considered your final answer.

    c) You have only got 48 hours, counting from the minute this preview is posted, to guess all five correctly. If there's no success, you will have to wait until the next Romani preview.:grin:
    Good luck!


    These helmets belong to a single unit that belongs to the Roman army of the Camillan period:

    I) Can you guess to whom they belong?




    These weapons belong to a Roman triarius of the Camillan period. We can see in the background the spear this unit uses, called hasta. But we also see three sword types displayed on the foreground:

    II) Can you guess what the name is for each of those swords, as well as their provenance?




    These shields belong to various Camillan units. A couple are round and heavy, made of hard timber, covered in bronze, and measure 88 cm in diameter; another couple are oval, provide superb protection from neck to foot, and are 107 cm long; and the last couple are quite unique: being round and relatively small, they are built of wood and covered in leather, and range from 60 to 85 cm in diameter:

    III) What did the Romans call each of these three shield types??

    Also, each of these shields types are used by different units:

    IV) Can you guess to whom they belong?




    In the following image there are thirteen different helmets on display that belong to two Roman units from the Camillan period. The eight in the upper left part of the screen belong to one unit, while the other five in the lower right part of the screen belong to another:

    V) Can you guess which helmet corresponds to which unit?





    This contest is now closed. Congratulations to everyone that tried their luck answering these questions. No one has answered all five correctly, but thanks to Elzeda, antisocialmunky, Andronikos and Alsatia, who were the first to answer the questions correctly, the prize will be given to the .org community.

    The correct answers are:

    [SPOIL]I) Equites Romani.

    II) From top to bottom:
    a) Celt Shortsword, Celtic.
    b) Kopis or Machaira, Greek.
    c) Xyphos, Greek.

    III) Clipeus, Scutum and Popanum or Parma.

    IV) Triarii, Principes, Equites Romani.

    V) The eight helmets in the upper-left = Principes. The five helmets in the lower right = Triarii.[/SPOIL]

    Special congratulations are due for Elzeda, with 2 questions correctly answered, and Alsatia with 3. Antisocialmunky deserves a special recongnition, since he was the only one that answered question II correctly and with the precision requiered.

    Here's your prize:

    The Equites Romani (Camillan):



    And part of his equipment:



    Credits to Martelus Flavius for the equites render and for the equipment screen.


    We have got a new signature banner for you! Now you can show your support for Europa Barbarorum II styling a new Romani signature banner, made by Teleklos Archelaou.

    Small banner:



    ... which you can use alongside the other two revealed factions' banners for EB II::





    We hope you have enjoyed this preview of some of this faction's features and graphic art. And stay tuned, for this is only the first preview for the Romani! In our next installment, we will show you screenshots of Romani units in battle, and perhaps a bit more.

    Please note that unless stated otherwise, ALL pictures, names, and descriptions shown in our previews are works in progress. We continue to improve on all parts of EB II, and we will continue to do so long after our initial release.

    Since some areas where these news items are posted cannot handle wide images, we appreciate your restraint from quoting full-size images.

    As always, if you have questions or comments, the best place to post them is here, where the EB team is most active:

    Europa Barbarorum ORG forum

    Europa Barbarorum TWC forum

    Credits are due to the Romani team for this preview. We give special thanks to Atilius for the text work on the "Offices" and "Coloniae" chapters; []Aba for the strat map settlements skins and models; Tux, JMRC and Martelus Flavius for the unit models; Martelus Flavius for the unit skins; Teleklos Archelaou for the sig banners and this preview's artwork; and I Am Herenow for spelling and grammar correction.

    We give special thanks to Imagehost, that provides us with a simple, foolproof, free and secure way to show you all these pictures.

    Have a great day!

    Regards,

    The Europa Barbarorum team.
    Last edited by alin; February 03, 2013 at 05:43 AM. Reason: restored links

  2. #2
    Horatius Flaccus's Avatar Biarchus
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    Default Re: Preview: The Romani

    Can't believe I'm the first to see this, I'm going to read it right away!

    EDIT: As Mediolanicus said, I thought it was some user asking for a Romani preview, and this was completely unexpected! Great job on the equipment and offices. And I really want to hear more about that 'city-state religion' thing.
    Last edited by Horatius Flaccus; August 14, 2009 at 01:55 PM.

  3. #3

    Default Re: Preview: The Romani

    I thought it was joke when I first saw it :p

    Great job EB team. I'm going to buy a new pc just so I can play EB II, I think.

  4. #4

    Default Re: Preview: The Romani

    Let me guess:

    I. They belong to the Triarii.
    II. These swords are respectively, from top to bottom, the Greek Xyphos, the also Greek Kopis and the earlier Gladius Hispaniensis.
    III. The round and heavy is the clipeus, the Roman equivalent of the aspis, the oval and big is the Scutum while the round and small is the parma, also parma equestris.
    IV. The clipeus belongs mostly to the Triarii, the Scutum belongs to line heavy infantry such as the Principes, while the parma equestris belongs to the Equites and to light skirmisher troops, like the Leves.
    V. The helmets from the upper left belong to the Hastati, while the ones from the lower right belong to the Triarii.

    Where's our prize ?
    "Romans not only easily conquered those who fought by cutting, but mocked them too. For the cut, even delivered with force, frequently does not kill, when the vital parts are protected by equipment and bone. On the contrary, a point brought to bear is fatal at two inches; for it is necessary that whatever vital parts it penetrates, it is immersed. Next, when a cut is delivered, the right arm and flank are exposed. However, the point is delivered with the cover of the body and wounds the enemy before he sees it."

    - Flavius Vegetius Renatus (in Epitoma Rei Militari, ca. 390)

  5. #5

    Default Re: Preview: The Romani

    Quote Originally Posted by Louis XI View Post
    Let me guess:

    I. They belong to the Triarii.
    II. These swords are respectively, from top to bottom, the Greek Xyphos, the also Greek Kopis and the earlier Gladius Hispaniensis.
    III. The round and heavy is the clipeus, the Roman equivalent of the aspis, the oval and big is the Scutum while the round and small is the parma, also parma equestris.
    IV. The clipeus belongs mostly to the Triarii, the Scutum belongs to line heavy infantry such as the Principes, while the parma equestris belongs to the Equites and to light skirmisher troops, like the Leves.
    V. The helmets from the upper left belong to the Hastati, while the ones from the lower right belong to the Triarii.

    Where's our prize ?
    WIN


    I was surprised when i saw this !!!!!!!!!!!!!



    Great preview n________n

  6. #6
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Preview: The Romani

    nice models

  7. #7
    k_raso's Avatar Biarchus
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    Default Re: Preview: The Romani

    Where's our prize ?
    If you are correct, the acnowledgements and the prize will be given at the end of the 48 hour term.

    Any prior judgment (positive or negative) would be unfair to the others that might still wanna play too.

    To everyone else, while he might be correct on all his answers, he might have one, two or all five answers wrong! Take a chance and say your own proposals!

  8. #8

    Default Re: Preview: The Romani

    No problem then, eagerly awaiting for it .
    "Romans not only easily conquered those who fought by cutting, but mocked them too. For the cut, even delivered with force, frequently does not kill, when the vital parts are protected by equipment and bone. On the contrary, a point brought to bear is fatal at two inches; for it is necessary that whatever vital parts it penetrates, it is immersed. Next, when a cut is delivered, the right arm and flank are exposed. However, the point is delivered with the cover of the body and wounds the enemy before he sees it."

    - Flavius Vegetius Renatus (in Epitoma Rei Militari, ca. 390)

  9. #9
    k_raso's Avatar Biarchus
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    Default Re: Preview: The Romani

    Quote Originally Posted by Louis XI View Post
    No problem then, eagerly awaiting for it .
    Great!

    Was that your final answer? It might be correct, or it might be only partially correct... or it might be totally wrong. So...

    Final answer?

  10. #10

    Default Re: Preview: The Romani

    I don't know, I might change it if I deem it necessary... later, maybe .
    "Romans not only easily conquered those who fought by cutting, but mocked them too. For the cut, even delivered with force, frequently does not kill, when the vital parts are protected by equipment and bone. On the contrary, a point brought to bear is fatal at two inches; for it is necessary that whatever vital parts it penetrates, it is immersed. Next, when a cut is delivered, the right arm and flank are exposed. However, the point is delivered with the cover of the body and wounds the enemy before he sees it."

    - Flavius Vegetius Renatus (in Epitoma Rei Militari, ca. 390)

  11. #11
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Preview: The Romani

    Simply the best introduction to a faction so far in modding world!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  12. #12
    dogukan's Avatar Praeses
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    Default Re: Preview: The Romani

    awesome

    I won't try to answer although I have some guesses...there a lot of Roman fanboys here that know everything anyways
    "Therefore I am not in favour of raising any dogmatic banner. On the contrary, we must try to help the dogmatists to clarify their propositions for themselves. Thus, communism, in particular, is a dogmatic abstraction; in which connection, however, I am not thinking of some imaginary and possible communism, but actually existing communism as taught by Cabet, Dézamy, Weitling, etc. This communism is itself only a special expression of the humanistic principle, an expression which is still infected by its antithesis – the private system. Hence the abolition of private property and communism are by no means identical, and it is not accidental but inevitable that communism has seen other socialist doctrines – such as those of Fourier, Proudhon, etc. – arising to confront it because it is itself only a special, one-sided realisation of the socialist principle."
    Marx to A.Ruge

  13. #13
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Preview: The Romani

    I love it, the strat map models are a treat.

  14. #14
    Smeel's Avatar Semisalis
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    Default Re: Preview: The Romani

    Awesome. Just Awesome.
    Question 1: I'm guessing this unit has to be the alae, the allied infantry. By the amount of hellenistic helmets I would say the'd been mainly levied in magna graecia.
    question 2:First sword, No idea, but the hilt and handle loosk Celtic by origin. The second sword is a falcata, and is from Iberia. The third sword is a Xiphos, hailing from Greece.
    Question 5. The upper left belongs to The Hastati unit, and the lower right belogns to the equites extraordinarii.

    For animals, the entire universe has been neatly divided into things to
    (a) mate with, (b) eat, (c) run away from, and (d) rocks.

  15. #15
    Indefinitely Banned
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    Default Re: Preview: The Romani

    Kickass. Time to show those pansy Greeks who's boss!!!!!!!
    Last edited by Banzai!; August 14, 2009 at 06:36 PM.

  16. #16
    Copperknickers II's Avatar quaeri, si sapis
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    Default Re: Preview: The Romani

    Meh, no units, no stratmap, no new faction .

    Nice cities though.
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

  17. #17

    Default Re: Preview: The Romani

    the shields and helemts are awesome. seems that your units are of the highest quality thill now.

  18. #18

    Default Re: Preview: The Romani

    Awesome!I think it will be bring more interesting aspects to the game.Europa Barborum the BEST!=)

  19. #19
    delra's Avatar Praepositus
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    Default Re: Preview: The Romani

    Hey, I thought noone likes Romans so they were supposed to be only strong rebels in EB2? :-)

    Seriously though:

    - Great work on cities.
    - Offices system seems to be something new in the whole M2TW modding world, did you use the Pope election thing to express support for particular candidates?
    - Colonies are a great idea, finally we will be sending some real folks over there to seize the land, it also shows how religion will be used... no culture after all? :-)
    - I can name helmets and two swords, shields not really. :-|

  20. #20
    Primicerius
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    Default Re: Preview: The Romani

    Oh thank God !!


    the best and ONLY faction worth playing finally gets a preview !!!! the S P Q R

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