New strat ship models - possible?
Once you read through, you will realize that I am a complete noob with 3D. Anybody care to help?
The story so far:
I have been able to convert the vanilla model "navy_cog.cas" into MS3D by using the old stratmoel converter (GOAT didn't work with the model).
It is possible to alter the model and convert it back for use on the strat map (see pic, navy_cog_mini)
My first try was to replicate the method of getting battle models converted to strat models:
1. Delete the group "navy_barb" from the model, save as "strat_ship_skel.MS3D"
2. Export "longship.MS3D" in autodesk 3DS as "Longship_export.3DS"
3. Import "Longship_export.3DS" into "strat_ship_skel.MS3D"
4. Change group name to "navy_barb" and assign it to "Figure" in "materials", delete "material01" in "materials"
5. Saved as "longship_import.MS3D", converted and loaded: crash - "Model database failed to load model models_strat/navy_cog.cas"
6. Copied comment from "Groups, navy_barb" from "navy_cog.MS3D", repeated step 5, same result
7. Assigned all vertices to joint "bone_root_navy: repeated step 5, same result
The second try was a slight change from the first as I used "navy_cog_mini.MS3D" instead of the "strat_ship_skel.MS3D" model
1. Import "Longship_Export.3DS" into "navy_cog_mini.MS3D"
2. Rename Group "Regroup01" to "navy_new", assigned to materials "Figure", deleted material "Material01"
3. Copied comment from group "navy_barb" into comment of "navy_new"
4. Saved as "longship_combined.MS3D", converted and loaded: crash - "Model database failed to load model models_strat/navy_cog.cas"
5. Selected both groups and "regroup(ed)", corrected comment by copying from navy_cog, repeated step 4, same result
6. Assigned all vertices to joint "bone_root_navy: repeated step 4, same result
The last try was using the "Merge MS3D with external skeleton" function from GOAT
1. Create a new SKELMERGE file by using "skeleton_slingbone", deleting all lines except the first one, rename "bone_pelvis" to "bone_root_navy", save as "skeleton_navy"
2. Merge "Longship.MS3D" with "Skeleton_Navy.SKELMERRGE using GOAT
3. Copied all comments from original "navy_cog" model, renamed group "Regroup01" to "navy_barb", renamed material "Material01" to "figure"
4. Created new material: "Attachments", copied comment here as well from original
5. Saved as "longship_goat.MS3D", converted and loaded: crash - "Model database failed to load model models_strat/navy_cog.cas"
6. Assigned all vertices to joint "bone_root_navy: repeated step 5, same result
Attachments:
longship.MS3d
navy_cog - CAS and MS3D
navy_cog_mini - CAS, MS3D and JPG
New Ship Models.TXT - this document
skeleton_navy.SKELMERGE
strat_ship_skel.MS3d
stratmodel Converter.PY - works only with Python 2.6, no later versoins!