How do you put forts back in the game that generals build and can the walls be changed to the 2nd level walls so archers could be put on them? Thanks for any response.
How do you put forts back in the game that generals build and can the walls be changed to the 2nd level walls so archers could be put on them? Thanks for any response.
DDO i wonder this to i want construcable castles from Crusades is it ? Let it cost what it needs to cost. GIVE IT TO ME: this would be a great implement so many choke holds i just wanna castle up seen?
There is a submod for this, just search for forts
By this statement i hope your not refering to the Submod where they already placed forts. because if you did that would be a real dissapointment. Wanna be able to construct forts in the campaign map with a general.
Edit: Abbews i searched and found no such submod that allows you to construct forts in the campaign map. If you know something please say.
Last edited by DeliCiousTZM; July 18, 2009 at 06:20 PM.
Well okey, i referred to a mod that added forts but also gave you the ability to construct forts.
Then it's easy to remove all forts that was added
If you want to build forts then follow this
i dont see how this would add forts to TATW Aikanar ?
Could anyone concor so we would know for sure and the link you sent me was to fix a bug. But were talking about adding the function to construct Castle like forts its a diffrence.
didn't work for me maybe i did it wrong but then again i didn't expect it to work. and Aikanar manner up you just epic failed.
Considering you were the one who couldn't get the forts to work, you are the one who just "epic failed".
"...Boldly they rode and well,
Into the jaws of Death,
Into the mouth of Hell
Rode the six hundred." - Alfred, Lord Tennyson.
It works, ddo Thanks for the help.
Alright then DDO could u decribe exacly how you did it? so i can replicate.
Last edited by DeliCiousTZM; July 18, 2009 at 09:23 PM.
I think they're already stone forts
Only DDO and ELFHelm was epic success you didnt change the Crusade folder as some said. go to Third age/Data/Desc_Campaign_db go down to settlement and change using notepad Change Can build_forts Bool "true" Where it was false earlier.
Now the forts become stone "at least what it looks like on the campaign map" They still cost 500. Ty DDO for writting how you actually did it.
AXNSAN the epic failure was in that you should modify Crusades to get the effects to work in third age, I was sceptical and got bashed for doubting that then i tried it and it didn't work and i got bashed again. They were wrong DDO was right. Im not epic failure here.