I know there have been many threads regarding RTW and RS difficulty, but I have something specific on my mind. From what I've read here on the forum, VH (campaign) difficulty is supposed to be 'easier' because the AI doesn't get the cash bonus it gets on Hard. I've noticed, though, that increased difficulty makes the AI more agressive. It also makes winning battles in auto-calc harder, making you fight most battles (I'm lazy so I auto-battle some on Medium and Hard).
Now, my point is I don't like unfair (IMO) bonuses for the AI, but I want it to be aggressive. So, logically thinking, Very Hard should be the ideal difficulty for me. It probably won't be as difficult as Hard because of the bonuses, but it would suit my game. Am I making sense?