Code:
royal_armoury city requires factions { turks, venice, milan, portugal, spain, } and event_counter armory_present 1
{
convert_to 4
capability
{
recruit_pool "Musketeers" 1 0.5 4 0 requires factions { spain, portugal, milan, venice, } and event_counter gunpowder_discovered 1
recruit_pool "Janissary Musketeers" 1 0.5 4 0 requires factions { turks, } and event_counter gunpowder_discovered 1
recruit_pool "Arquebusiers" 1 0.7 6 0 requires factions { england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, } and event_counter gunpowder_discovered 1
recruit_pool "Portuguese Arquebusiers" 1 0.7 6 0 requires factions { portugal, } and event_counter gunpowder_discovered 1
recruit_pool "Sudanese Gunners" 1 0.7 6 0 requires factions { moors, egypt, } and event_counter gunpowder_discovered 1
recruit_pool "Janissary Archers" 1 0.7 6 0 requires factions { turks, }
recruit_pool "Pikemen" 1 0.7 6 0 requires factions { france, }
recruit_pool "Heavy Bill Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Pike Militia" 1 0.7 6 0 requires factions { france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Hand Gunners" 1 0.7 6 0 requires factions { denmark, poland, } and event_counter gunpowder_discovered 1
recruit_pool "Berdiche Axemen" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Arquebusiers" 1 0.7 6 0 requires factions { hungary, } and event_counter gunpowder_discovered 1
recruit_pool "Varangian Guard" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "ME Hand Gunners" 1 0.7 6 0 requires factions { moors, turks, timurids, } and event_counter gunpowder_discovered 1
recruit_pool "Tabardariyya" 1 0.7 6 0 requires factions { egypt, }
recruit_pool "Hand Gunners" 1 0.7 6 0 requires factions { hre, spain, portugal, milan, venice, papal_states, sicily, } and event_counter gunpowder_discovered 1
recruit_pool "Bill Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Heavy Pike Militia" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Partisan Militia" 1 0.7 6 0 requires factions { france, }
recruit_pool "Halberd Militia" 1 0.7 6 0 requires factions { hre, papal_states, sicily, poland, hungary, }
recruit_pool "Swordstaff Militia" 1 0.7 6 0 requires factions { denmark, }
recruit_pool "Swordsmen Militia" 1 0.7 6 0 requires factions { spain, portugal, }
recruit_pool "Italian Cavalry Militia" 1 0.7 6 0 requires factions { milan, venice, }
recruit_pool "EE Cavalry Militia" 1 0.7 6 0 requires factions { russia, }
recruit_pool "Byzantine Infantry" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "Urban Militia" 1 0.7 6 0 requires factions { moors, }
recruit_pool "ME Halberd Militia" 1 0.7 6 0 requires factions { egypt, turks, timurids, }
recruit_pool "Archer Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Scots Pike Militia" 1 0.7 6 0 requires factions { scotland, }
recruit_pool "Crossbow Militia" 1 0.7 6 0 requires factions { france, hre, denmark, spain, portugal, }
recruit_pool "Genoese Crossbow Militia" 1 0.7 6 0 requires factions { milan, }
recruit_pool "Pavise Crossbow Militia" 1 0.7 6 0 requires factions { venice, papal_states, sicily, hungary, }
recruit_pool "EE Crossbow Militia" 1 0.7 6 0 requires factions { poland, russia, }
recruit_pool "S Archer Militia" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "ME Crossbow Militia" 1 0.7 6 0 requires factions { moors, }
recruit_pool "Saracen Militia" 1 0.7 6 0 requires factions { egypt, turks, }
recruit_pool "Sabadar Militia" 1 0.7 6 0 requires factions { timurids, }
recruit_pool "Spear Militia" 1 0.7 6 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Spear Militia" 1 0.7 6 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Spear Militia" 1 0.7 6 0 requires factions { poland, russia, hungary, }
recruit_pool "SE Spear Militia" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "ME Spear Militia" 1 0.7 6 0 requires factions { moors, egypt, turks, timurids, }
recruit_pool "Town Militia" 1 0.7 6 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.7 6 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.7 6 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.7 6 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.7 6 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.7 6 0 requires factions { moors, turks, timurids, }
recruit_pool "ME Archer Militia" 1 0.7 6 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.7 6 0 requires factions { Saxons, }
recruit_pool "ME Spear Militia" 1 0.7 6 1 requires factions { mongols, }
recruit_pool "Spear Militia" 1 0.7 6 0 requires factions { Normans, }
recruit_pool "ME Town Militia" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Town Militia" 1 0.7 6 0 requires factions { Normans, }
recruit_pool "Peasant Spearmen" 1 0.7 6 0 requires factions { Saxons, }
law_bonus bonus 3
}
material wooden
construction 8
cost 15000
settlement_min huge_city
upgrades
{
holy_barrack
}
}
holy_barrack city requires factions { england, } and event_counter holy_unit 1
{
convert_to 4
capability
{
recruit_pool "Arquebusiers" 1 0.7 6 0 requires factions { england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, } and event_counter gunpowder_discovered 1
recruit_pool "Heavy Bill Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Bill Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Archer Militia" 1 0.7 6 0 requires factions { england, }
recruit_pool "Spear Militia" 1 0.7 6 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Town Militia" 1 0.7 6 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
; recruit_pool "Cursade/Holy Unit" 1 0.7 6 0 requires factions { england, }
; recruit_pool "Cursade/Holy Unit" 1 0.7 6 0 requires factions { england, }
; recruit_pool "Cursade/Holy Unit" 1 0.7 6 0 requires factions { england, }
; recruit_pool "Cursade/Holy Unit" 1 0.7 6 0 requires factions { england, }
; recruit_pool "Cursade/Holy Unit" 1 0.7 6 0 requires factions { england, }
}
material wooden
construction 8
cost 15000
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}