Brilliant. You guys are absolute modding wizards!
Brilliant. You guys are absolute modding wizards!
Thank you guys so much for developing this Superb Mod. great preview,nice video and amazing looking units. +rep for u all
'I have never made but one prayer to God, a very short one: "Oh Lord, make my enemies ridiculous." And God granted it.' -Voltaire
Supporter of Toontotalwars : Continental,British,Hessian,Spanish & French Armies All-in-One Mod Packs: http://www.twcenter.net/forums/showthread.php?t=244468
And
The Great war mod(check this out)
http://www.twcenter.net/forums/forum...reat-War-(TGW)
Ok, I liked the movie. Now tell me, can those bows bend or is it just the string? Can you guys make bows bend, or is it too memmory consuming?
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
This preview is simply nothing short of amazing.
Incredible preview.
Is minic a gheibhean beal oscailt diog dunta!
An open mouth often catches a closed fist!
Wow, fantastic update
EB II is getting me excited
Credits for the chariot should go to Bwian not "Bwain". Also, I like how you are using Bwian's example chariot as the North African chariot.
Excellent preview guys, superb work.
EB II is going to be epic! We will all benefit in more ways than one from your team's trail blazing work.
Egypt is not featured at all in this preview, but don't worry: you'll see plenty of them in the Gaza campaign.
Anyways to answer your question: please read the preview post carefully, the populace feature is a building, which means that unfortunately (to the best of my -and I'd say the entire TW modding community's- knowledge) it cannot force the battle map buildings etc. to be of a certain culture. Were that possible, we would have previewed it as the single hottest-breakthrough-discovery of M2TW-K modding; but unfortunately it isn't and the amount of cultures is still limited to 7 or 8 (I forget, waaay to few anyways) so we'll have to make do with that.
Even with only 7 or 8 building sets possible, please do recall that changing building appearance beyond merely swapping around cultures is not an exercise for the faint hearted, for the details please refer to a thread by the name “world modified” somewhere on the TWC modding forums. Attempting that straight away with the very first beta's would be project management suicide, so don't get too excited about fancy builings just yet: you will have to stick it out with the M2TW-K ones for a while.
Nothing short of beautiful; also, excellent.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
outstanding work
It is always easier to fight for one’s principles than to live up to them.~Alfred Adler
In areas with multiple peoples, say Italy. Will the AOR troops be dependent on the faction controlling the settlement? I only know of Italy, where certain Italian peoples allied with Romans, while others fought against Romans all the time and allied with foreign invaders whenever possible. Will that be taken into consideration? Although not sure if other areas had that type of situation.
briliant work +rep
Under the patronage of NakhararDM Multi modding project
impressive. keep it up
Impressive work! The mod promise to be a masterpiece.
I´m sure it will be the best M2TW mod.. :-) your work is simply awesome..