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Thread: Little 1.2 Patch Preview

  1. #141
    Blackomur89's Avatar Campidoctor
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    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by Staffen View Post
    Reduce the movement speed?

    Didn't the Entlings or Huorns or whatever they were called go extremely fast in the books? Reaching Helms Deep in the nick of time and all?
    Yes, Huorns are fast but the Ents are slow.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  2. #142
    axnsan's Avatar Protector Domesticus
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    Default Re: Little 1.2 Patch Preview

    I just had a revelation. Seeing that ents will most probably be heavy infantry, that means we'll be having ents on walls

  3. #143
    Myshkin's Avatar Centenarius
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    Default Re: Little 1.2 Patch Preview

    Yahoooooooo! Ents on walls!!!! I prefer them on ladders though!

  4. #144
    Blackomur89's Avatar Campidoctor
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    Default Re: Little 1.2 Patch Preview

    Ents and Olog-hai fighting on walls...
    Ents in siege towers...
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  5. #145
    Olifantenstaart's Avatar Civis
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    Default Re: Little 1.2 Patch Preview

    Dude! Gimli's beard!
    Nice!

  6. #146

    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by Blackomur89 View Post
    Ents and Olog-hai fighting on walls...
    Ents in siege towers...

    hahahaha

  7. #147
    MaxMazi's Avatar Back in the game!
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    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by Blackomur89 View Post
    Ents in siege towers...
    Ents are the siege tower itself, cause it's constructed from wood!
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  8. #148
    Blackomur89's Avatar Campidoctor
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    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by maxmazi View Post
    Ents are the siege tower itself, cause it's constructed from wood!
    Yeah, so if the construction towers burn down so will they...
    And that brings up the question, will the Ents have some sort of weakness to fire?
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  9. #149
    Gaffer's Avatar Laetus
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    Default Re: Little 1.2 Patch Preview

    Just when I thought I'd lost interest in Medieval 2 and this mod, I tune in to see this preview. Looks awesome and I'll surely play a few campaigns once 1.2 hits.

    Keep it up!

  10. #150
    Del Valle's Avatar Senator
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    Default Re: Little 1.2 Patch Preview

    I nearly had a heart attack when I saw the Guards of Khazad-Dum. Gimli is also fantastic, just look at that beard. You've outdone yourself KK.

  11. #151
    The Edain's Avatar Vicarius
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    Default Re: Little 1.2 Patch Preview

    KK this is amazing work, just hope your GPU is back up and running soon
    |Windows 7 user||College Student|
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  12. #152

    Default Re: Little 1.2 Patch Preview

    another unit type,the half-troll from harad is a very important unit,see the book in the pelennor battle field.
    units limits for the ents?
    king kong,are you working with the half-troll from harad unit?,thanks.
    Last edited by Anibal at portas; July 09, 2009 at 08:58 AM.

  13. #153

    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by Anibal at portas View Post
    another unit type,the half-troll from harad is a very important unit,see the book in the pelennor battle field.

    Very important unit? They get a brief mention and thats it.

  14. #154

    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by DisgruntledGoat View Post
    Very important unit? They get a brief mention and thats it.
    but,is a unit type very interesting.
    harad used this half-troll or giant man in his armies.

  15. #155

    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by Anibal at portas View Post
    but,is a unit type very interesting.
    harad used this half-troll or giant man in his armies.
    I'm not about to turn this into the Half-Troll discussion thread, but there is nothing in the text that suggests the men from far harad were anything other then tall black men. Like Ethiopions or Sudanese peoples.

  16. #156

    Default Re: Little 1.2 Patch Preview

    Quote Originally Posted by DisgruntledGoat View Post
    I'm not about to turn this into the Half-Troll discussion thread, but there is nothing in the text that suggests the men from far harad were anything other then tall black men. Like Ethiopions or Sudanese peoples.
    yes,they are tall black men,that his aspect to seem half-trolls.

  17. #157

    Default Re: Little 1.2 Patch Preview

    @DG just use it as an excuse to make an awesome halftroll model for harad

  18. #158
    Beeeno's Avatar Decanus
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    Default Re: Little 1.2 Patch Preview

    Thank KK's team !!!!!!
    Si Valete Bene Est Ego Valeo

    Beeeno

  19. #159

    Default Re: Little 1.2 Patch Preview

    keep up the great job, guys

  20. #160
    Blackomur89's Avatar Campidoctor
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    Default Re: Little 1.2 Patch Preview

    If we are talking about important units, huorns should be put in the game too. They played a important role in the battle of Helms Deep.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

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