2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.
I just had a revelation. Seeing that ents will most probably be heavy infantry, that means we'll be having ents on walls
Yahoooooooo! Ents on walls!!!! I prefer them on ladders though!
Ents and Olog-hai fighting on walls...
Ents in siege towers...
2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.
Dude! Gimli's beard!
Nice!
2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.
Just when I thought I'd lost interest in Medieval 2 and this mod, I tune in to see this preview. Looks awesome and I'll surely play a few campaigns once 1.2 hits.
Keep it up!
I nearly had a heart attack when I saw the Guards of Khazad-Dum. Gimli is also fantastic, just look at that beard. You've outdone yourself KK.
KK this is amazing work, just hope your GPU is back up and running soon
|Windows 7 user||College Student||Anime Fan||Xbox 360 Owner|Photoshop user|
another unit type,the half-troll from harad is a very important unit,see the book in the pelennor battle field.
units limits for the ents?
king kong,are you working with the half-troll from harad unit?,thanks.
Last edited by Anibal at portas; July 09, 2009 at 08:58 AM.
@DG just use it as an excuse to make an awesome halftroll model for harad
Thank KK's team !!!!!!
Si Valete Bene Est Ego Valeo
Beeeno
If we are talking about important units, huorns should be put in the game too. They played a important role in the battle of Helms Deep.
2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.