Sounds like you have another unit to make then, S...
Sounds like you have another unit to make then, S...
We already have Ayyubids (yellow), Chau... Rajputs (also yellow), Sindh (lighter yellow), Armenia (beige-gold), and Khwarezm (yellowish white). There are few colours worse than a yellowish tone.
Therefore I have sailed the seas and come
To the holy city of Byzantium. - W.B. Yeats
try white with blue border.
Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
cant read?
which one?
Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
cant read?
KoJ
This mod is absolutely lovely, also the music selection is awesome. How is this Russian(?) canto called? (it's E_Strat_Map_5 in the music files), it almost makes me cry every time i hear it. The janissary marches are also very nice!
I actually wanted to play the Mongols and destroy everything, bot OH NOEZ they aren't playable (awsome units like this have to be playable, gentlemen, pleaaaaase), so here is my evil crusader-kingdom of epic badassness
(KoJ H/VH)
Next i plan to capture Constantinople with my golden-chevron-Norman-Knights of doom just for the lulz and then i let my knights whipe their asses with priceless antique literature and make beer coasters out of it -> no Renaissance in Europe and everything will stay ed up for ages thanks to me, muhahaha. I just kicked the Armenians out of Antioch and Aleppo after driving the Mamluks out of the coastal regions. The Makurians are loyal allies thus far, i like it if not every faction tries to expand by all means.
Next i'll try a Muslim faction, they look much more fancy.
I allready patched to 2.01 but my Makurian Kingdom (checked in custom b.) still has no artillery (Gazni seems to have it instead but w/o unit cards).
And will the aztec faction (C... Rajputs) be made playable? The Kshatrya and the longbowmen are really worth it. I allready made it playable, but descriptions and 2d art is missing, so i wait till it's added.
cheers!
Last edited by swabian; July 12, 2009 at 03:22 AM.
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okay - here is my empire. but notice i never play for world
domination. i focus on the winning conditions and play on
than. but i never attack allies and faction of own religion.
so here is my H/VH campaign after the turn i won.
(notice the turn number and the diplomacy)
Click to view content:
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[ MY 'THIRD AGE TOTAL WAR' WORK AND PROJECTS: ]
< Under the proud patronage of King Kong >
- TATW Trailer & Faction Intros
- Battle Editor Tutorial
- Middle-Earth Map
- TATW Strategy Guide
- Secrets of TATW
.
White with a gold border (or vice versa) would be most appropriate for KoJ given their banner:
Gold cross over silver, a strange case because the medieval heraldic principles said that u cannot put a metal colour over an other metal colour .White with a gold border (or vice versa) would be most appropriate for KoJ given their banner
Sorry for my english
Yeah they didn't follow the proper rules when they made their coat of arms. I wouldn't mind seeing the KoJ go to the gold-on-white color, but since many of their units are already blue, I think it should stay the same. Why not just lighten the Seljuks a little, so that Kypchaks are darkest blue, KoJ is middle-ground, Seljuks are lighter, and Oman is lightest?
It could be as in "Kingdom of Heaven": Blue tabard with the true heraldic
White with blue outline would be good.
why is everyone Koj on this thread anyway?
Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
cant read?