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Thread: Atmospheric battle sound effects mod v1.2a

  1. #221

    Default Re: Atmospheric battle sound effects mod v1.2a

    The muskets sound great!

    At one point in the video though, there's a moaning sound that seems to have come from 'Poltergeist' (somewhere around 40 - 50 secs) that has to go. And I can't hear any melee sounds at all - no clashing of swords and so on. Going by the demo, the vanilla sword clashing is very tinny; do you have links to any videos demonstrating better melee sounds?

    Otherwise, good job!
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
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  2. #222

    Default Re: Atmospheric battle sound effects mod v1.2a

    is it possible to make version 1.1 for napoleon also?
    there is a atmospheric battle sound for napoleon but this is missing some sounds like the charge boost sounds.

  3. #223

    Default Re: Atmospheric battle sound effects mod v1.2a

    OK, I've downloaded the mod now and have to say overall, it's great! I have one criticism - the sound of bodies falling to the floor is a bit too loud and sounds weird after a while; I'd recommend turning it down, or removing it.
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  4. #224
    Oskar_GT's Avatar Civis
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    Default Re: Atmospheric battle sound effects mod v1.2a

    Hi guys, just a question here, does this mod work whit the latest DMUC(darth) version?
    "If I advance, follow me. If I stop, urge me on. If I retreat, kill me."

  5. #225
    ark2010's Avatar Libertus
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    Default Re: Atmospheric battle sound effects mod v1.2a

    Not sure about DMUC but definiteley works with the newest Darth mod... I'd assume so though!

  6. #226

    Default Re: Atmospheric battle sound effects mod v1.2a

    Great mod...but i didn't know there were headcrabs and stormtroopers in the british army.

    It needs more sounds than just screaming though. I think the immersion would be greater if there was perhaps gurgling or maybe crying.

  7. #227

    Default Re: Atmospheric battle sound effects mod v1.2a

    Quote Originally Posted by Oskar_GT View Post
    Hi guys, just a question here, does this mod work whit the latest DMUC(darth) version?
    Not sure if its DMUC, but I get CDT sometimes. It maight be the sound buffer of the game.

  8. #228
    GasMask's Avatar Praeses
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    Default Re: Atmospheric battle sound effects mod.

    Quote Originally Posted by Thanatos View Post
    I shall personally give this a try...

  9. #229

    Default Re: Atmospheric battle sound effects mod v1.2a

    Oddly it doesn't work for me I'm using DMUC and added to the script but no luck D:

  10. #230
    Goutlard's Avatar Janissary
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    Default Re: Atmospheric battle sound effects mod v1.2a

    Cool but.. It is just so wierd to see dead and inert bodies after the death animation making so much noise. What about a sub version with a much shorter (10s) moaning sound ?
    [Edit : Don't mind what I said, I didn't notice the 1.2b's 10s x:]
    Last edited by Goutlard; May 18, 2012 at 04:19 AM.
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  11. #231
    satyrus's Avatar Civis
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    Default Re: Atmospheric battle sound effects mod v1.2a

    Is it in DMUC 8 or run it with DMUC 8?

  12. #232

    Default Re: Atmospheric battle sound effects mod v1.2a

    links not work

  13. #233

    Default Re: Atmospheric battle sound effects mod v1.2a

    This thread is about 9 years old and the download links do not work. If the creator could update the links I will be very greatful.

  14. #234

    Default Re: Atmospheric battle sound effects mod v1.2a


  15. #235
    Leonardo's Avatar Reborn Old Timer
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    Default Re: Atmospheric battle sound effects mod v1.2a

    Quote Originally Posted by Soap Mactavish View Post
    Thanks for finding the link.


    I checked and the link is working, so I edit the OP and added it.
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