
Originally Posted by
DaVinci
Update 0.60 available in the 1st post.
EDIT (okay, now have time to give info for DER+ 0.60)
Here is one of the most important and interesting change ... (more and other details will follow in the first post).
The naval overhaule provided by JaM
- gun composition on practically all ships is based on real composition used by countries.
- Sail damage by cannon balls depends on caliber now, the bigger the caliber, the greater the damage.
- max speed of ships changed, fastest ships could do 14 knots, SOLs 8-11knots.
- 42 pdr gun now represents 38 pdr french long gun.
- damage of all guns based on caliber (it is slightly lower as it was, and there is a bigger difference between small 6pdr and 18 pdr, before it was just too similar).
- hull resistance slightly increased for SOLs and Frigates.
- US heavy Frigate has now 32 pdr carronades instead of 32 pdr long guns (same with Constitution and other similar ships).
- campaign movement changed. SOLs have 65, Frigates and small ships 120 points. Indiaman stays at 80, so SOLs will be not able to catch it, and player will have to use Frigates for that. It also provide a choice, you can put your tradeships into the convoy with SOLs, but then they will be slow, or you can leave them alone, and they will be vulnerable. Best option would be protecting them with Frigates as it was done in reality.