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Thread: Colonial and Revolutionary Units Pack

  1. #1
    Cipher*'s Avatar Libertus
    Join Date
    Mar 2009
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    United Kingdom where else Mars?
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    86

    Default Colonial and Revolutionary Units Pack

    Colonial and Revolutionary Units Pack v1.0

    My first unit Pack wehey!. Anyways on this mod I used the vanilla settings for the units i.e John Smith's Unit etc. This modpack contains units used in the episodic campaign and so on

    This mod is compatible with most mods I think

    List of Units in this Pack:
    - Jamestown Settlers
    - Native American Musketeers
    - Arquebusiers
    - John Smith's Band
    - General Washington's Staff
    - George Washington

    Download:
    Code:
    http://rapidshare.com/files/251613250/colonial_revolutionary_units.zip

    Extract to:
    Code:
    \Steam\SteamApps\common\empire total war\data
    Activate using Mod Manager or add this line to the user.empire_script:
    Code:
    mod "colonial_revolutionary_units.pack";
    Jamestown Settlers


    - Recruitable by the United States and Great Britain.
    Spoiler Alert, click show to read: 



    Native American Musketeers

    - Recruitable by the United States, France and Great Britain.
    - Only Recruitable in the Americas.
    Spoiler Alert, click show to read: 



    Arquebusiers

    - Can be recruited by most of the nations.
    Spoiler Alert, click show to read: 



    John Smith's Band

    - Unique Unit only 1 can be recruited at a time.
    - Can be recruited by the United States and Great Britain.
    Spoiler Alert, click show to read: 



    General Washington's Staff

    - Unique Unit only 1 can be recruited at a time.
    - Can only be recruited by the United States.
    Spoiler Alert, click show to read: 



    George Washington

    - Unique Unit only 1 can be recruited at a time.
    - Can only be recruited by the United States.
    Spoiler Alert, click show to read: 



    Enjoi peeps
    Last edited by Cipher*; July 03, 2009 at 05:18 PM.


  2. #2

  3. #3

    Default Re: Colonial and Revolutionary Units Pack

    Hey man, I noticed a small bug. You misnamed Count Dracula as George Washington.

    Common mistake, to be sure!

    Also you left out his powers.

    >,<

  4. #4
    EmperorBatman999's Avatar I say, what, what?
    Join Date
    May 2009
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    11,397

    Default Re: Colonial and Revolutionary Units Pack

    Quote Originally Posted by Aeon221 View Post
    Hey man, I noticed a small bug. You misnamed Count Dracula as George Washington.

    Common mistake, to be sure!

    Also you left out his powers.

    >,<
    Like impaling people? How can you get a Transylvanian king/Vampire mixed up with George Washington! Especially the day before Indpendence!

  5. #5

    Default Re: Colonial and Revolutionary Units Pack

    Could you give another link to download yor mod?

  6. #6

    Default Re: Colonial and Revolutionary Units Pack

    Please upload new link. Will Rep!
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  7. #7
    Royalty's Avatar Foederatus
    Join Date
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    Bolton, United Kingdom
    Posts
    31

    Default Re: Colonial and Revolutionary Units Pack

    Re up load please?

  8. #8
    Tiro
    Join Date
    Feb 2013
    Location
    Province of Romanistan
    Posts
    222

    Default Re: Colonial and Revolutionary Units Pack

    Link is dead.

  9. #9

    Default Re: Colonial and Revolutionary Units Pack

    Lets up the author of the mod still has the file so he can upload it to a new host

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