First, I've allready posted that in the "Future Unit Ideas" Thread but did get the answer's I was looking for.
My Suggestion is about the following:
Gondor Example
I thought about modding different available General Bodyguards for each faction. For example some General's who spawn in Gondor cause of "Out of Age" or "Adoption" will have a "Ithilien Ranger" Bodyguard... others a "Gondor Infantry" or "Cavalary".
Maybe even Swanknights.
I tried to create a Trigger which bases on Character Development.
To make clear what I mean:
The Player starts with Gondor, at the start of the Game every General only will have a "Gondor Militia" Bodyguards Unit. With winning battles and having Retinues / Traits the General will expand his Bodyguard Unit to another Stage.
General's who are good in commanding Infantry will get a Gondor Infantry Bodyguard.
General's who are good in Ambushing and commanding Infantry will get a Ithilien Bodyguard.
A General who is good with commanding Cavalary will get a Gondorian Cavalary Bodguard.
Generals who are scarred and have a high amount of fear will get a Axemen Bodyguard
Generals who are skilled in commanding Infantry, much loyalty and respect and have a lot of hitpoint's will get a Swan Knight Bodyguard Unit. (if they are good with commanding Cavalary they get the Cavalary Swan Knight's)
If a General meets the Requierements for the new Stage he will get a Message which would look like this:
Cause of your newly gained Skill's the King is willed to protect your safety with higher trained Bodyguards.
Do you want to accept: YES - NO?
Yes: Your Bodyguards Unit get an Upgrade.
No: Your Bodyguards Unit stays like it is.
Anyone want to help me with this?
-> I've yet failed to create a unit upgrade condition based on Traits...