Thread: Warcraft: Total War (WTW) [Alpha 1 Released]

  1. #4941
    Sulfurion Blackfyre's Avatar Chugen
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    Default Re: Warcraft: Total War (WTW)

    Well I'm here.

  2. #4942
    Shika_mech's Avatar Shashu
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    Default Re: Warcraft: Total War (WTW)

    TheHappyCrusader its good to see post it seems that enough of the dev team is still here and it gives me hope that this will get the attention it needs. Just need to rock to start rolling then it cant be stopped.
    As for as different Continents go I think just start with Eastern Kingdoms. Start at maybe the second Orc war and slowly move towards The Third War. When Kalimdor gets introduced have it like as an event like in M2TW for America. maybe even start at First Orc War that way you guys will have plenty of time to move to the Third War and Beyond. Blizzard has done this slowly bring patches out that move the story along when players begin to get bored with the First War etc

  3. #4943
    PaulH's Avatar Ishiyumi no shashu
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    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by Shika_mech View Post
    TheHappyCrusader its good to see post it seems that enough of the dev team is still here and it gives me hope that this will get the attention it needs. Just need to rock to start rolling then it cant be stopped.
    As for as different Continents go I think just start with Eastern Kingdoms. Start at maybe the second Orc war and slowly move towards The Third War. When Kalimdor gets introduced have it like as an event like in M2TW for America. maybe even start at First Orc War that way you guys will have plenty of time to move to the Third War and Beyond. Blizzard has done this slowly bring patches out that move the story along when players begin to get bored with the First War etc
    I have suggested this to them before, although my personal opinion was that the best time was to set the mod 100 years prior to the First War and have the Orcs coming in a similar way to the Mongolians in the Vanilla campaign. I've even got a huge map of the Eastern Kingdoms done (not a playable map, but a map showing each region and the name of each town associated with it), and the locations of each of the factions. It would work nicely too, because there aren't so many far-out creatures during this time period which makes animating and modelling a lot easier. If anyone wants the map, let me know.

    However, I am fully behind the mod this team wants to make, I just hope that they manage it

  4. #4944
    Sulfurion Blackfyre's Avatar Chugen
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    Default Re: Warcraft: Total War (WTW)

    Sorry for the absence, we are not dead, in fact, there's a new preview (I hope) coming up soon ^^

  5. #4945
    MrrRandomDude's Avatar Kirā
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    Default Re: Warcraft: Total War (WTW)

    I hope to play this very soon. Any chance you could put a progress bar up so we can see What you have done and what needs attention?

  6. #4946
    nhytgbvfeco2's Avatar Baitai kihei
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    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by Sulfurion Blackfyre View Post
    Sorry for the absence, we are not dead, in fact, there's a new preview (I hope) coming up soon ^^
    those are very good news!


  7. #4947
    TheHappyCrusader's Avatar Taihō no heishi
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    Default Re: Warcraft: Total War (WTW)

    UPDATE: resources implemented, moving on to implementing units (using vanilla models as placeholders for now).
    Last edited by TheHappyCrusader; July 31, 2012 at 09:33 AM.

  8. #4948
    Senshi
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    Default Re: Warcraft: Total War (WTW)

    Lol, nice to see this mod going onwards! It warms, trust me.
    I'm sorry that I can't be any assistance anymore -After a year on school, I'm actually getting paid for the kind of things I used to do here, the 2D art and such.
    The best of luck

    Grimbold'

  9. #4949
    Ikko-Ikki
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    Default Re: Warcraft: Total War (WTW)

    Hello I wonder if you have taken a beta for this game to prove it, but I would like to know when will be more or less ready, that looks great. Thank you.

  10. #4950
    beckyolt's Avatar Jukutatsu shita
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    Default Re: Warcraft: Total War (WTW)

    Quote Originally Posted by Sulfurion Blackfyre View Post
    Sorry for the absence, we are not dead, in fact, there's a new preview (I hope) coming up soon ^^
    :O you kidding man? I already had lost hope long ago for this!

  11. #4951
    Sulfurion Blackfyre's Avatar Chugen
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    Default Re: Warcraft: Total War (WTW)

    Nope, in fact there are two new modellers who just recently joined the group, the remaining 2D art is advancing steadily and as you saw by HappyC's post the map is even more completed and now he's moving on to script the placeholder units (which means that by the time we have the real units it'll just be putting them in their respective places on the mod). So, as he said, we'll probably have a playable Alpha campaign release (but without custom units) sometime soon. Can't make any real promises though, what I can say is that this mod is catching wind again after drifting a bit on the aimless side for so long.

  12. #4952
    Boness's Avatar Ikko-Ikki
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    Default Re: Warcraft: Total War (WTW)

    Its nice to see this mod still going, I'm excited to play.

  13. #4953
    beckyolt's Avatar Jukutatsu shita
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    Default Re: Warcraft: Total War (WTW)

    A pity you guys lost all Moravex's amazing work.

  14. #4954
    Petroniu's Avatar Senshi
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    Default Re: Warcraft: Total War (WTW)

    Great news to see all you guys going on with this. It would've been a pity to see it disappear after all that work that has been done for it. It was such a great loss and blow what happened to you earlier but I am glad to see you got the will to move on and still working to bring this to life. Good job!
    Barely waiting on Med2 ancient era mod DE BELLO MUNDI !!! Check it out!

  15. #4955
    Sulfurion Blackfyre's Avatar Chugen
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    Default Re: Warcraft: Total War (WTW)

    Well everyone, here's a little preview of what I've been working on

    Spoiler Alert, click show to read: 


    Royal Barracks, the 2nd upgrade of the human military building, will allow you folks to recruit the best units on the rosters of Lordaeron, Stormwind and Theramore


    Spoiler Alert, click show to read: 


    This is the first upgrade of the farming buildings of the human nations, the Small Farms. Yes those are pumpkins, the first to guess what those are a reference to gets +rep


    Spoiler Alert, click show to read: 


    This is a building unique to Dalaran, that represents the Kirin Tor. I'm going to try and have as many settlements possible to have at least one unique building that grants specific or additional bonuses as well as training unique units if that's the case


    Spoiler Alert, click show to read: 
    Well that's it for today, I've got many more buildings made but I'll show them when I got everything completed and polished.. but anyway if you got any suggestions feel free to speak!

  16. #4956
    nhytgbvfeco2's Avatar Baitai kihei
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    Default Re: Warcraft: Total War (WTW)

    Sweet


  17. #4957
    3R1C's Avatar Ikko-Ikki
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    Default Re: Warcraft: Total War (WTW)

    great cant wait wait fotit

  18. #4958
    PaulH's Avatar Ishiyumi no shashu
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    Default Re: Warcraft: Total War (WTW)

    Haha, thats awesome! Great to see some Warcraft 3 stuff in the mod

  19. #4959
    atheniandp's Avatar Kei kihei
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    Default Re: Warcraft: Total War (WTW)

    This is actually very exciting! Will be fun replaying the Scourge of Lordaeron in a Total War setting.
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  20. #4960
    Scrotasticus's Avatar Ikko-Ikki
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    Default Re: Warcraft: Total War (WTW)

    I cant wait for this mod! All the work being done looks fantasticus

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