;****** Orders ******
; latin version
Event ORDER_LATIN_ADVANCE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Advance01 vol .5
Event ORDER_LATIN_AGREED maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
agreed01 vol .5
Event ORDER_LATIN_ATTACK maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Attack01 vol .5
Event ORDER_LATIN_GET_THEM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
GetThem02 vol .5
Event ORDER_LATIN_CHANGE_FORMATION maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
ChangeFormation01 vol .5
Event ORDER_LATIN_CHANGE_FACING maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
ChangeFacing01 vol .5
Event ORDER_LATIN_CHARGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Charge01 vol .5
Event ORDER_LATIN_CLOSE_RANKS maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
CloseRanks01 vol .5
Event ORDER_LATIN_FORM_A_WEDGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
FormAWedge01 vol .5
Event ORDER_LATIN_HALT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Halt01 vol .5
Event ORDER_LATIN_HOLD_YOUR_GROUND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
HoldYourGround03 vol .5
Event ORDER_LATIN_OPEN_FIRE_HAND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
OpenFire02 vol .5
Event ORDER_LATIN_OPEN_FIRE_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Fire03 vol .5
Event ORDER_LATIN_LOAD_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Load01 vol .5
Event ORDER_LATIN_RALLY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Rally02 vol .5
Event ORDER_LATIN_RETREAT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Retreat01 vol .5
Event ORDER_LATIN_RUN maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
Run02 vol .5
Event ORDER_LATIN_SPREAD_OUT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
SpreadOut01 vol .5
Event ORDER_LATIN_TAKE_AIM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\latin
TakeAim02 vol .5
; arabic version
Event ORDER_ARABIC_ADVANCE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Advance01 vol .5
Event ORDER_ARABIC_AGREED maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Agreed01 vol .5
Event ORDER_ARABIC_ATTACK maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Attack04 vol .5
Event ORDER_ARABIC_GET_THEM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
GetThem03 vol .5
Event ORDER_ARABIC_CHANGE_FORMATION maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
ChangeFormation01 vol .5
Event ORDER_ARABIC_CHANGE_FACING maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
ChangeFacing02 vol .5
Event ORDER_ARABIC_CHARGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Charge02 vol .5
Event ORDER_ARABIC_CLOSE_RANKS maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
CloseRanks02 vol .5
Event ORDER_ARABIC_FORM_A_WEDGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
FormAWedge01 vol .5
Event ORDER_ARABIC_HALT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Halt01 vol .5
Event ORDER_ARABIC_HOLD_YOUR_GROUND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
HoldYourGround01 vol .5
Event ORDER_ARABIC_OPEN_FIRE_HAND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
OpenFire01 vol .5
Event ORDER_ARABIC_OPEN_FIRE_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Fire03 vol .5
Event ORDER_ARABIC_LOAD_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Load01 vol .5
Event ORDER_ARABIC_RALLY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Rally01 vol .5
Event ORDER_ARABIC_RETREAT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Retreat03 vol .5
Event ORDER_ARABIC_RUN maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
Run03 vol .5
Event ORDER_ARABIC_SPREAD_OUT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
SpreadOut01 vol .5
Event ORDER_ARABIC_TAKE_AIM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\arabic
TakeAim01 vol .5
; russian version
Event ORDER_RUSSIAN_ADVANCE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Advance01 vol .5
Event ORDER_RUSSIAN_AGREED maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Agreed01 vol .5
Event ORDER_RUSSIAN_ATTACK maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Attack01 vol .5
Event ORDER_RUSSIAN_GET_THEM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
GetThem01 vol .5
Event ORDER_RUSSIAN_CHANGE_FORMATION maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
ChangeFormation02 vol .5
Event ORDER_RUSSIAN_CHANGE_FACING maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
ChangeFacing01 vol .5
Event ORDER_RUSSIAN_CHARGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Charge01 vol .5
Event ORDER_RUSSIAN_CLOSE_RANKS maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
CloseRanks01 vol .5
Event ORDER_RUSSIAN_FORM_A_WEDGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
FormAWedge01 vol .5
Event ORDER_RUSSIAN_HALT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Halt01 vol .5
Event ORDER_RUSSIAN_HOLD_YOUR_GROUND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
HoldYourGround01 vol .5
Event ORDER_RUSSIAN_OPEN_FIRE_HAND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
OpenFire01 vol .5
Event ORDER_RUSSIAN_OPEN_FIRE_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Fire01 vol .5
Event ORDER_RUSSIAN_LOAD_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Load01 vol .5
Event ORDER_RUSSIAN_RALLY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Rally01 vol .5
Event ORDER_RUSSIAN_RETREAT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Retreat01 vol .5
Event ORDER_RUSSIAN_RUN maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
Run01 vol .5
Event ORDER_RUSSIAN_SPREAD_OUT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
SpreadOut01 vol .5
Event ORDER_RUSSIAN_TAKE_AIM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\russian
TakeAim01 vol .5
; magyar version
Event ORDER_magyar_ADVANCE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Advance01 vol .5
Event ORDER_magyar_AGREED maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
agreed01 vol .5
Event ORDER_magyar_ATTACK maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Attack01 vol .5
Event ORDER_magyar_GET_THEM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
GetThem02 vol .5
Event ORDER_magyar_CHANGE_FORMATION maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
ChangeFormation01 vol .5
Event ORDER_magyar_CHANGE_FACING maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
ChangeFacing01 vol .5
Event ORDER_magyar_CHARGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Charge01 vol .5
Event ORDER_magyar_CLOSE_RANKS maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
CloseRanks01 vol .5
Event ORDER_magyar_FORM_A_WEDGE maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
FormAWedge01 vol .5
Event ORDER_magyar_HALT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Halt01 vol .5
Event ORDER_magyar_HOLD_YOUR_GROUND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
HoldYourGround03 vol .5
Event ORDER_magyar_OPEN_FIRE_HAND maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
OpenFire02 vol .5
Event ORDER_magyar_OPEN_FIRE_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Fire03 vol .5
Event ORDER_magyar_LOAD_ARTILLERY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Load01 vol .5
Event ORDER_magyar_RALLY maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Rally02 vol .5
Event ORDER_magyar_RETREAT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Retreat01 vol .5
Event ORDER_magyar_RUN maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
Run02 vol .5
Event ORDER_magyar_SPREAD_OUT maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
SpreadOut01 vol .5
Event ORDER_magyar_TAKE_AIM maxDist 500 minDist 4 minPitch .8 maxPitch 1.1 priority 0.1
folder sounds\battle\orders\magyar
;****** Marching ******
;non-armoured
Event INFANTRY_MARCH_SLOW_L maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_walk_lrg vol .6
Event INFANTRY_MARCH_SLOW_M maxDist 500 minDist 6 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_walk_med vol .6
Event INFANTRY_MARCH_SLOW_S maxDist 500 minDist 5 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_walk_sml vol .6
Event INFANTRY_MARCH_MED_L maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_fast_lrg vol .6
Event INFANTRY_MARCH_MED_M maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_fast_med vol .6
Event INFANTRY_MARCH_MED_S maxDist 500 minDist 6 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_fast_sml vol .6
Event INFANTRY_MARCH_FAST_L maxDist 500 minDist 9 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_charge_lrg vol .6
Event INFANTRY_MARCH_FAST_M maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_charge_med vol .6
Event INFANTRY_MARCH_FAST_S maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
inf_charge_sml vol .6
Event CAVALRY_MARCH_SLOW_L maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_walk_lrg vol .6
Event CAVALRY_MARCH_SLOW_M maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_walk_med vol .6
Event CAVALRY_MARCH_SLOW_S maxDist 500 minDist 6 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_walk_sml vol .6
Event CAVALRY_MARCH_MED_L maxDist 500 minDist 9 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_trot_lrg vol .6
Event CAVALRY_MARCH_MED_M maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_trot_med vol .6
Event CAVALRY_MARCH_MED_S maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_trot_sml vol .6
Event CAVALRY_MARCH_FAST_L maxDist 500 minDist 10 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_charge_lrg vol .6
Event CAVALRY_MARCH_FAST_M maxDist 500 minDist 9 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_charge_med vol .6
Event CAVALRY_MARCH_FAST_S maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
cavalry_charge_sml vol .6
Event CAMELS_MARCH_SLOW_L maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_walk_lrg vol .6
Event CAMELS_MARCH_SLOW_M maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_walk_med vol .6
Event CAMELS_MARCH_SLOW_S maxDist 500 minDist 6 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_walk_sml vol .6
Event CAMELS_MARCH_MED_L maxDist 500 minDist 9 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_trot_lrg vol .6
Event CAMELS_MARCH_MED_M maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_trot_med vol .6
Event CAMELS_MARCH_MED_S maxDist 500 minDist 7 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_trot_sml vol .6
Event CAMELS_MARCH_FAST_L maxDist 500 minDist 10 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_charge_lrg vol .6
Event CAMELS_MARCH_FAST_M maxDist 500 minDist 9 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_charge_med vol .6
Event CAMELS_MARCH_FAST_S maxDist 500 minDist 8 minPitch 1 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camels_charge_sml vol .6
;armoured
Event INFANTRY_MARCH_HEAVY_SLOW_L maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_walk_lrg vol 1
Event INFANTRY_MARCH_HEAVY_SLOW_M maxDist 500 minDist 7 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_walk_med vol 1
Event INFANTRY_MARCH_HEAVY_SLOW_S maxDist 500 minDist 6 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_walk_sml vol 1
Event INFANTRY_MARCH_HEAVY_MED_L maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_fast_lrg vol 1
Event INFANTRY_MARCH_HEAVY_MED_M maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_fast_med vol 1
Event INFANTRY_MARCH_HEAVY_MED_S maxDist 500 minDist 7 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_fast_sml vol 1
Event INFANTRY_MARCH_HEAVY_FAST_L maxDist 500 minDist 10 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_charge_lrg vol 1
Event INFANTRY_MARCH_HEAVY_FAST_M maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_charge_med vol 1
Event INFANTRY_MARCH_HEAVY_FAST_S maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
inf_charge_sml vol 1
Event CAVALRY_MARCH_HEAVY_SLOW_L maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_walk_lrg vol 1
Event CAVALRY_MARCH_HEAVY_SLOW_M maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_walk_med vol 1
Event CAVALRY_MARCH_HEAVY_SLOW_S maxDist 500 minDist 7 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_walk_sml vol 1
Event CAVALRY_MARCH_HEAVY_MED_L maxDist 500 minDist 10 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_trot_lrg vol 1
Event CAVALRY_MARCH_HEAVY_MED_M maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_trot_med vol 1
Event CAVALRY_MARCH_HEAVY_MED_S maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_trot_sml vol 1
Event CAVALRY_MARCH_HEAVY_FAST_L maxDist 500 minDist 11 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_charge_lrg vol 1
Event CAVALRY_MARCH_HEAVY_FAST_M maxDist 500 minDist 10 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_charge_med vol 1
Event CAVALRY_MARCH_HEAVY_FAST_S maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
cavalry_charge_sml vol 1
Event CAMELS_MARCH_HEAVY_SLOW_L maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_walk_lrg vol 1
Event CAMELS_MARCH_HEAVY_SLOW_M maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_walk_med vol 1
Event CAMELS_MARCH_HEAVY_SLOW_S maxDist 500 minDist 7 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_walk_sml vol 1
Event CAMELS_MARCH_HEAVY_MED_L maxDist 500 minDist 10 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_trot_lrg vol 1
Event CAMELS_MARCH_HEAVY_MED_M maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_trot_med vol 1
Event CAMELS_MARCH_HEAVY_MED_S maxDist 500 minDist 8 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_trot_sml vol 1
Event CAMELS_MARCH_HEAVY_FAST_L maxDist 500 minDist 11 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_charge_lrg vol 1
Event CAMELS_MARCH_HEAVY_FAST_M maxDist 500 minDist 10 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_charge_med vol 1
Event CAMELS_MARCH_HEAVY_FAST_S maxDist 500 minDist 9 minPitch .8 maxPitch 1 priority 0.1
folder sounds\battle\troops
camels_charge_sml vol 1
;****** Melee ******
Event MELEE_L maxDist 500 minDist 10 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
fight_lrg vol 1
Event MELEE_M maxDist 500 minDist 9 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
fight_med vol .9
Event MELEE_S maxDist 500 minDist 8 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
fight_sml vol .8
Event CAVALRY_DEATH probability 1 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
horse_death01
horse_death03
horse_death07
horse_death09
horse_death10
Event CAMEL_DEATH probability 1 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
camel_groan_116
camel_groan_134
camel_groan_138
camel_groan_147
camel_groan_156
camel_groan_159
camel_groan_67
Event INFANTRY_DEATH probability 1 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
short_death32
medium_death19
medium_death25
medium_death20
long_death24
long_death26
long_death05
long_death12
Event SWORDSMEN_FIGHTING probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
sword_hit_new_01
sword_hit_new_02
sword_hit_new_03
sword_hit_new_04
sword_hit_new_05
sword_hit_25
sword_hit_42
sword_hit_43
sword_hit_12
sword_hit_01
sword_hit_35
sword_hit_53
sword_scrape_new_01
sword_scrape_new_02
sword_scrape_new_03
sword_scrape_new_04
sword_scrape_new_05
sword_scrape_13
sword_scrape_02
sword_scrape_05
sword_slide_01
s_armour01
s_armour02
s_armour08
s_armour11
s_armour13
sword_stab_new_01
sword_stab_new_02
s_flesh13
s_flesh03
s_flesh01
Event SPEARMEN_FIGHTING probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
i_spear03
i_spear09
s_armour02
s_armour13
sword_stab_new_01
sword_stab_new_02
s_flesh13
s_flesh03
s_flesh01
Event CAVALRY_FIGHTING probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
sword_hit_new_01
sword_hit_new_02
sword_hit_new_03
sword_hit_new_04
sword_hit_new_05
sword_hit_25
sword_hit_42
sword_hit_43
sword_hit_12
sword_hit_01
sword_hit_35
sword_hit_53
sword_scrape_new_01
sword_scrape_new_02
sword_scrape_new_03
sword_scrape_new_04
sword_scrape_new_05
sword_scrape_13
sword_scrape_02
sword_scrape_05
sword_slide_01
s_armour01
s_armour02
s_armour08
s_armour11
s_armour13
sword_stab_new_01
sword_stab_new_02
s_flesh13
s_flesh03
s_flesh01
Event AXEMEN_FIGHTING probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
AxeClang1
AxeClang2
AxeScrape1
AxeScrape2
AxeSwoosh1
AxeSwoosh2
AxeSwoosh3
AxeSwoosh4
s_armour02
s_armour13
sword_stab_new_01
sword_stab_new_02
s_flesh13
s_flesh03
s_flesh01
Event CLUBMEN_FIGHTING probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
Club1b
Club2b
Club4b
s_armour02
s_armour13
sword_stab_new_01
sword_stab_new_02
s_flesh13
s_flesh03
s_flesh01
Event BATTLE_CRY probability .2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
combat_grunt04
combat_grunt05
combat_grunt07
combat_grunt09
combat_grunt10
combat_grunt14
combat_grunt17
combat_grunt19
combat_grunt21
trip_on_dirt_01
trip_on_dirt_02
Event BATTLE_CRY_ROUTING_S probability .2 maxDist 500 minDist 5 minPitch .9 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
Yell_Retreat_Sml
Event BATTLE_CRY_ROUTING_M probability .2 maxDist 500 minDist 4 minPitch .9 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
Yell_Retreat_Med
Event BATTLE_CRY_ROUTING_L probability .2 maxDist 500 minDist 3 minPitch .9 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
Yell_Retreat_Lrg
;****** Shooting ******
;arrow
Event FIRE_ARROW_VOLLEY_L maxDist 500 minDist 5 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
archers_lrg1 vol .7
archers_lrg2 vol .7
archers_lrg3 vol .7
Event FIRE_ARROW_VOLLEY_M maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
archers_med1 vol .7
archers_med2 vol .7
archers_med3 vol .7
Event FIRE_ARROW_VOLLEY_S maxDist 500 minDist 3 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
archers_sml1 vol .7
archers_sml2 vol .7
archers_sml3 vol .7
;xbow
Event FIRE_XBOW_VOLLEY_L maxDist 500 minDist 7 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
XbowLarge1
XbowLarge2
XbowLarge3
Event FIRE_XBOW_VOLLEY_M maxDist 500 minDist 6 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
XBowMed1a
XBowMed2a
XBowMed3a
Event FIRE_XBOW_VOLLEY_S maxDist 500 minDist 5 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
XBowSmall1b
XBowSmall2b
XBowSmall3b
;spear
Event FIRE_SPEAR_VOLLEY_L maxDist 500 minDist 7 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
spearmen_lrg1
spearmen_lrg2
spearmen_lrg3
Event FIRE_SPEAR_VOLLEY_M maxDist 500 minDist 6 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
spearmen_med1
spearmen_med2
spearmen_med3
Event FIRE_SPEAR_VOLLEY_S maxDist 500 minDist 5 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
spearmen_sml1
spearmen_sml2
spearmen_sml3
;gun
Event FIRE_GUN_VOLLEY_NEAR_L maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_lrg1
muskets_lrg2
muskets_lrg3
Event FIRE_GUN_VOLLEY_NEAR_M maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_med1
muskets_med2
muskets_med3
Event FIRE_GUN_VOLLEY_NEAR_S maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_sml1
muskets_sml2
muskets_sml3
Event FIRE_GUN_VOLLEY_FAR_L maxDist 500 minDist 25 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_far_lrg1
muskets_far_lrg2
muskets_far_lrg3
Event FIRE_GUN_VOLLEY_FAR_M maxDist 500 minDist 25 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_far_med1
muskets_far_med2
muskets_far_med3
Event FIRE_GUN_VOLLEY_FAR_S maxDist 500 minDist 25 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
muskets_far_sml1
muskets_far_sml2
muskets_far_sml3
Event ARROW_IN_FLIGHT maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority .4
folder sounds\battle\troops
Arrows_in_Flight vol .7
Event BALISTA_ARROW_IN_FLIGHT maxDist 500 minDist 2 minPitch 1 maxPitch 1.2 priority .4
folder sounds\battle\artillery
Ballista_Arrow
Event MISSILE_HITS_CAVALRY probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
horse_arrow07
horse_arrow10
horse_arrow11
armour02
armour10
armour11
Event MISSILE_HITS_CAMEL probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
camel_arrow1
camel_arrow2
camel_arrow3
camel_arrow4
armour02
armour10
armour11
Event MISSILE_HITS_ARMOURED_INFANTRY probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
armour02
armour10
armour11
Event MISSILE_HITS_UNARMOURED_INFANTRY probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
flesh01
flesh05
flesh11
Event MISSILE_DEATH_BLOW probability 1 maxDist 500 minDist 4 minPitch 0.7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
flesh01nw
flesh04nw
flesh07nw
Event MELEE_DEATH_BLOW probability 1 maxDist 500 minDist 4 minPitch 0.7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
s_flesh05nw
s_flesh07nw
s_flesh16nw
Event GRENADE_NEAR_L maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Large_1
ThunderBombers_Large_2
ThunderBombers_Large_3
Event GRENADE_NEAR_M maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Medium_1
ThunderBombers_Medium_2
ThunderBombers_Medium_3
Event GRENADE_NEAR_S maxDist 500 minDist 20 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Small_1
ThunderBombers_Small_2
ThunderBombers_Small_3
Event GRENADE_FAR_L maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Large_Far_1
ThunderBombers_Large_Far_2
ThunderBombers_Large_Far_3
Event GRENADE_FAR_M maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Medium_Far_1
ThunderBombers_Medium_Far_2
ThunderBombers_Medium_Far_3
Event GRENADE_FAR_S maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.3
folder sounds\battle\troops
ThunderBombers_Small_Far_1
ThunderBombers_Small_Far_2
ThunderBombers_Small_Far_3
;****** Misc ******
; n0z3h3d was here
Event AMBIENT_HORSE_SOUND probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
horse_snort_03
horse_snort_05
horse_nay_02
horse_nay_09
Event AMBIENT_CAMEL_SOUND probability .1 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
camel_groan_1
camel_groan_111
camel_groan_130
camel_groan_130a
camel_groan_131a
camel_groan_132
camel_groan_132a
camel_groan_137
camel_groan_139
camel_groan_142
camel_groan_145
camel_groan_154
camel_groan_160
camel_groan_161
camel_groan_17
camel_groan_53
camel_groan_60
camel_groan_73
camel_groan_98
camel_snort_1
Event BIRD_LUSH_SUMMER probability .001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Woodpecker01
Woodpecker02
Sparrow01
Sparrow02
Songbird01
Songbird02
Lark01
Lark02
Lark03
Lark04
Wren01
Wren02
Wren03
Wren04
Wren05
Wren06
Wren07
Wren08
Wren09
Wren10
Event BIRD_LUSH_WINTER probability .0001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Woodpecker01
Woodpecker02
Sparrow01
Sparrow02
Event BIRD_ARID_SUMMER probability .001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Hawk01
Eagle01
Eagle02
Woodpecker01
Woodpecker02
Sparrow01
Sparrow02
Songbird01
Songbird02
Lark01
Lark02
Lark03
Lark04
Wren01
Wren02
Wren03
Wren04
Wren05
Wren06
Wren07
Wren08
Wren09
Wren10
Flicker01
Flicker02
Event BIRD_ARID_WINTER probability .0001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Hawk01
Eagle01
Eagle02
Woodpecker01
Woodpecker02
Sparrow01
Sparrow02
Event BIRD_DESERT_SUMMER probability .001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Vulture01
Vulture02
Vulture03
Vulture04
crow01
crow02
Hawk01
Eagle01
Eagle02
Event BIRD_DESERT_WINTER probability .0001 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Vulture01
Vulture02
Vulture03
Vulture04
crow01
crow02
Hawk01
Eagle01
Eagle02
Event BIRD_COAST probability .003 maxDist 500 minDist 6 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
SeaGull01
SeaGull02
SeaGull03
SeaGull04
Event FAUNA_WOLF probability .02 maxDist 500 minDist 250 minPitch .8 maxPitch 1.2 priority 0.1
folder sounds\battle\enviro\animals
Wolf01
Wolf02
Wolf03
Wolf04
Bull01 vol .3
Cow01 vol .3
Cow02 vol .3
Dog01 vol .3
Dog02 vol .3
Dog03 vol .3
Dog04 vol .3
Goat01 vol .3
Goat02 vol .3
Goat03 vol .3
Sheep01 vol .3
Sheep02 vol .3
Bee
Rooster01
Event FAUNA_BIRD probability 0.02 maxDist 500 minDist 5 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
Wingflap01
Birdonatwig01
bird01
bird02
bird03
bird04
crow01
crow02
Bull01 vol .3
Cow01 vol .3
Cow02 vol .3
Dog01 vol .3
Dog02 vol .3
Dog03 vol .3
Dog04 vol .3
Goat01 vol .3
Goat02 vol .3
Goat03 vol .3
Sheep01 vol .3
Sheep02 vol .3
Bee
Rooster01
Event FAUNA_CICADA probability 0.005 maxDist 500 minDist 2 minPitch .85 maxPitch 1.15 priority 0.1
folder sounds\battle\enviro\animals
cicada01
fly_swarm01
Event SE_ARMOUR_CLINK maxDist 500 minDist 3 minPitch .7 maxPitch 1.2 priority 0.1
folder sounds\battle\troops
clink01
clink02
clink03
clink04
clink05
clink06
clink07
clink08
clink09
clink10
clink11
clink12
clink13
Event SE_RUSTLE probability 0.002 maxDist 500 minDist 2 minPitch .9 maxPitch 1.1 priority 0.1
folder sounds\battle\troops
Rustle01
Rustle02
Rustle03
Rustle04
Rustle05
Rustle06
Rustle07
Rustle08
;******* Water *******
Event RIVER maxDist 500 minDist 6 minPitch .7 maxPitch 1.2 priority 1
folder sounds\battle\enviro
River vol .5
Event LAKE maxDist 500 minDist 8 minPitch .7 maxPitch 1.2 priority 1
folder sounds\battle\enviro
Lake vol .5
Event SE_OCEAN maxDist 500 minDist 75 priority 1
folder sounds\battle\enviro
Ocean vol .5
Event SE_THUNDER_NEAR maxDist 500 minDist 1000 priority 1 minPitch .7 maxPitch 1.2
folder sounds\battle\enviro
Thunder_Near_1
Thunder_Near_2
Event SE_THUNDER_FAR maxDist 500 minDist 1000 priority 1 minPitch .7 maxPitch 1.2
folder sounds\battle\enviro
Thunder_Far
;****** War Horns ******
Event SE_HORN_EURO_ATTACK maxDist 500 minDist 10 minPitch .95 maxPitch 1.05 priority .5
folder sounds\battle\troops
Horn_Euro_Alpine_Advance vol .7
Event SE_HORN_EURO_RETREAT maxDist 500 minDist 10 minPitch .95 maxPitch 1.05 priority .5
folder sounds\battle\troops
Horn_Euro_Alpine_Retreat vol .7
Event SE_HORN_ARAB_ATTACK maxDist 500 minDist 10 minPitch .95 maxPitch 1.05 priority .5
folder sounds\battle\troops
Horn_Arab_Small_Advance vol .7
Event SE_HORN_ARAB_RETREAT maxDist 500 minDist 10 minPitch .95 maxPitch 1.05 priority .5
folder sounds\battle\troops
Horn_Arab_Small_Retreat vol .7
;****** Buildings ******
;stone
Event SE_BUILDING_WALL_COLLAPSING_STONE1 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Stone_Wall_Collapse_1
Event SE_BUILDING_WALL_COLLAPSING_STONE2 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Stone_Wall_Collapse_2
Event SE_BUILDING_WALL_COLLAPSING_STONE3 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Stone_Wall_Collapse_3
Event SE_BUILDING_WALL_COLLAPSING_STONE4 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Stone_Wall_Collapse_4
Event SE_BUILDING_KEEP_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Keep_Collapse
Event SE_BUILDING_TOWER_ARROW_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_arrow_Collapse
Event SE_BUILDING_TOWER_ARTILLERY_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_artillery_Collapse
Event SE_BUILDING_TOWER_BALISTA_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_ballista_Collapse
Event SE_BUILDING_TOWER_CATAPULT_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_catapult_Collapse
Event SE_BUILDING_TOWER_GUN_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_gun_Collapse
Event SE_BUILDING_TOWER_KEEP_COLLAPSING_STONE maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Tower_keep_Collapse
Event SE_BUILDING_GATE_OPENING_STONE maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Portcullis_Open
Event SE_BUILDING_GATE_CLOSING_STONE maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Portcullis_Close
;wood
Event SE_BUILDING_WALL_COLLAPSING_WOOD1 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Palisade_Collapse_1
Event SE_BUILDING_WALL_COLLAPSING_WOOD2 maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Palisade_Collapse_2
Event SE_BUILDING_FORT_COLLAPSING_WOOD maxDist 500 minDist 30 priority 0.7
folder sounds\battle\enviro
Fort_Collapse
Event SE_WOODEM_BUILDING_COLLAPSE maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Palisade_Collapse_2
Event SE_STONE_BUILDING_COLLAPSE maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Stone_Wall_Collapse_3
Event SE_TENT_COLLAPSE maxDist 500 minDist 5 priority 0.7
folder sounds\battle\artillery
Ballista_Collapse
Event SE_BUILDING_GATE_OPENING_WOOD maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Palisade_Gate_Open
Event SE_BUILDING_GATE_CLOSING_WOOD maxDist 500 minDist 15 priority 0.7
folder sounds\battle\enviro
Palisade_Gate_Close
Event SE_FIRE maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\enviro
fire
;****** Artillery ******
Event SE_ARTILLERY_BOMBARDIER maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.6
folder sounds\battle\artillery
Bombard
Event SE_ARTILLERY_SIEGE_CANNON maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
SiegeCannon
Event SE_ARTILLERY_DEMI_CANNON maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
DemiCannon
Event SE_ARTILLERY_CULVERIN maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
Culverin
Event SE_ARTILLERY_SERPENTINE maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
Serpentine
Event SE_ARTILLERY_DEMI_CULVERIN maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
DemiCulverin
Event SE_ARTILLERY_MORTAR maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
Mortar
Event SE_ARTILLERY_MANGONEL maxDist 500 minDist 20 minPitch 0.99 maxPitch 1.01 priority 0.6
folder sounds\battle\artillery
Mangonel
Event SE_ARTILLERY_TREBUCHET maxDist 500 minDist 20 minPitch 0.99 maxPitch 1.01 priority 0.6
folder sounds\battle\artillery
Trebuchet
Event SE_ARTILLERY_CATAPULT maxDist 500 minDist 15 minPitch 0.99 maxPitch 1.01 priority 0.6
folder sounds\battle\artillery
Catapult
Event SE_ARTILLERY_BALLISTA maxDist 500 minDist 15 minPitch 0.99 maxPitch 1.01 priority 0.6
folder sounds\battle\artillery
Ballista2
Event SE_ARTILLERY_ORGAN_GUN maxDist 500 minDist 30 minPitch .7 maxPitch 1.2 priority 0.6
folder sounds\battle\artillery
OrganGunFiring
Event SE_ARTILLERY_TURNING maxDist 500 minDist 8 minPitch 0.7 maxPitch 1.2 priority 0.4
folder sounds\battle\artillery
Artillery_Move
Event SE_ARTILLERY_EXPLODES maxDist 500 minDist 30 minPitch 0.7 maxPitch 1.2 priority 0.7
folder sounds\battle\artillery
Artillery_Explodes
;****** Artillery Collapsing******
Event SE_ARTILLERY_COLLAPSING_BALLISTA maxDist 500 minDist 20 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Ballista_Collapse
Event SE_ARTILLERY_COLLAPSING_CATAPULT maxDist 500 minDist 20 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Catapult_Collapse
Event SE_ARTILLERY_COLLAPSING_TREBUCHET maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Trebuchet_Collapse
Event SE_ARTILLERY_COLLAPSING_MANGONEL maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Mangonel_Collapse
Event SE_ARTILLERY_COLLAPSING_BOMBARDIER maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Bombard_Collapse
Event SE_ARTILLERY_COLLAPSING_CULVERIN maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Culverin_Collapse
Event SE_ARTILLERY_COLLAPSING_DEMI_CULVERIN maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
DemiCulverin_Collapse
Event SE_ARTILLERY_COLLAPSING_SIEGE_CANNON maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
SiegeCannon_Collapse
Event SE_ARTILLERY_COLLAPSING_DEMI_CANNON maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
DemiCannon_Collapse
Event SE_ARTILLERY_COLLAPSING_MORTAR maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Mortar_Collapse
Event SE_ARTILLERY_COLLAPSING_SERPENTINE maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
Serpentine_Collapse
Event SE_ARTILLERY_COLLAPSING_ORGAN_GUN maxDist 500 minDist 30 minPitch 0.99 maxPitch 1.01 priority 0.7
folder sounds\battle\artillery
OrganGunCollapse
Event SE_ARTILLERY_PROJECTILE_BANG maxDist 500 minDist 30 minPitch .6 maxPitch 1.2 priority .6
folder sounds\battle\artillery
ExplosionSmall1 vol .7
ExplosionSmall2 vol .7
ExplosionSmall3 vol .7
Event SE_BALLISTA_BANG maxDist 500 minDist 20 minPitch .6 maxPitch 1.2 priority .6
folder sounds\battle\artillery
ballista_bang vol .7
Event SE_ARTILLERY_PROJECTILE_FLY maxDist 500 minDist 5 minPitch .7 maxPitch 1.2 priority .4
folder sounds\battle\artillery
Missile_Fly
Event SE_FLAMING_ROCK_FLY maxDist 500 minDist 5 minPitch .7 maxPitch 1.2 priority .4
folder sounds\battle\artillery
FlamingRockFly
Event SE_POUR_BOILING_OIL maxDist 500 minDist 10 minPitch .9 maxPitch 1.1 priority 1
folder sounds\battle\troops
PourBoilingOil_1
PourBoilingOil_2
PourBoilingOil_3
Event SE_STRUCTURE_ATTACK probability 0.2 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 ;priority 0.2
folder sounds\battle\troops
sword_hit_new_01
sword_hit_new_02
sword_hit_new_03
sword_hit_new_04
sword_hit_new_05
sword_hit_25
sword_hit_42
sword_hit_43
sword_hit_12
sword_hit_01
sword_hit_35
sword_hit_53
sword_scrape_new_01
sword_scrape_new_02
sword_scrape_new_03
sword_scrape_new_04
sword_scrape_new_05
sword_scrape_13
sword_scrape_02
sword_scrape_05
sword_slide_01
s_armour01
s_armour02
s_armour08
s_armour11
s_armour13
Event SE_ARROW_HIT_MODEL probability .3 maxDist 500 minDist 4 minPitch .7 maxPitch 1.2 priority 0.2
folder sounds\battle\troops
wood01.wav
wood02.wav
wood03.wav
wood04.wav
wood05.wav
wood07.wav
wood08.wav
wood09.wav
wood10.wav
wood11.wav
wood12.wav