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Thread: General version information

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    Default General version information

    Version 1 has recently been released, featuring an expanded map with 8 new factions, more historical accuracy (a complete departure from the fictional roots of the mod) and other structural changes.

    You can download the mod here:

    http://www.twcenter.net/forums/showthread.php?t=328201

    Version history:

    TGW 1.01 (11-10-2011)

    - Fixed some typos in unit descriptions
    - Properly implemented new quotes
    - Added historical events
    - Fixed victory/defeat text for all factions
    - Gave more fitting colours to diplomats, spies and assassins for Macedon, Phocis, Akarnania and Locris
    - Added “Oracle of Delphoi” as a wonder of the world
    - Added “Oracle Treasures” as a building in Delphoi, for great plunder!
    - Replaced misplaced Macaria region with “Arkadike Kynouria”
    - Changed splash screen
    - Increased recruitment time for royal hypaspists to what was intended


    TGW 1.0 (25-9-2011)

    - Map expanded to include northern Greece
    - 8 new factions added
    - Faction descriptions, quotes etc. changed to make the game fully historical
    - Various changes, too numerous to recall in detail


    TGW 0.98b (8-1-2010)

    - Reverted to training times of v0.97 (optional version of patch 0.98a)


    TGW 0.98a (18-11-2009)

    - All unit and building costs rebalanced
    - All unit stats rebalanced
    - Formations changed
    - Battle movement modifiers decreased
    - Implemented zero training time for all units


    TGW 0.97 (17-9-2009)

    - Fixed spies and assassins for Sparta.
    - Fixed victory conditions.
    - Fixed some spelling errors and the text for Cretan archers.
    - Changed javelinman cost in campaign map and allowed militia hoplites to be recruited by lowest level barracks.
    - Fixed erroneous UI info cards for Spartan javelinmen and slingers.
    - Fixed misplaced UI info cards for mercenary units.
    - Fixed missing text for Argive temples and theatres.
    - Increased Achaian campaign survivability and Corinthian population.
    - Added Prometheus cities.
    - Added "Diolkos" special building to Corinth.
    - Fixed 12 turns per year script, by making only one "winter" month per year.


    TGW 0.95 (8-3-2009)

    - Fixed bug in script that made characters age one year per turn for the first few turns.
    - Fixed bug in script that caused it to terminate ten years too early.
    - Fixed bug that would cause a CTD when a Megaran settlement was assaulted.
    - Fixed some typos in campaign descriptions.
    - Fixed Olympian wonder (it did not appear in the game)
    - Changed unit stats – generals’ bodyguards have been particularly nerfed, and they are set to act as missile cavalry, out of harm’s way.
    - Added local place names as surnames for characters. Changed name structure, as a result.
    - Added some missing unit descriptions.
    - Added victory and defeat texts, and gave the greek outro to all factions.
    - Changed faction AI behaviours.
    - Changed starting faction relations.
    - Changed some building costs.
    - Changed recruitment times.
    - Changed starting armies and funds.


    TGW 0.9 (28-2-2009)

    - First release; beta



    The Defenestrated Assembly:
    Seleukos of Olympia,
    cpdwane,
    Cinuz,
    KingLarsofMars,
    Ragimund Von Wallat,
    Athkara,
    Conqistador,
    Sean Cappone,
    Alexius 17,
    Volksie,
    Raja,
    Sipahi (oftheporte),
    Percy13,
    Knight of Cydonia (Kasey),
    Kublai,
    and all the rest of the DEF who helped out with their encouragements
    Last edited by Seleucos of Olympia; October 12, 2011 at 09:12 AM.



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