Well, thanks for looking into it.
One other minor comment on this mod.....and I mean MINOR, because I think you've done a great job. Is there anyway to get rid of the bayonets on the militia? They didn't have them before if I remember correctly and I feel that it makes them look even more rag-tag when they don't have bayonets. I'm guessing it may be tied to the unit model but thought I'd bring it up anyway.
Last edited by ♔Dignan♔; May 31, 2009 at 08:04 PM.
You should reskin the minutemen, now.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Great work. I see that when you right-click the militia card it shows the new look on that picture as well. I am very happy now. This makes the game feel much better and gives me reason to keep playing and thoroughly enjoying the game. Thanks.
Wow fast update with even more goodies.
I'm still at awe with your flags mod, simply stunning and I actually find the turn cycles enjoyable with seeing all the flags.
Actually, it isn't, to the best of my knowledge. Weapons and animations are determined by the unit itself; I'm pretty sure of that because I used to assign the pikeman model to the militia before I did this mod (which isn't implausible either, but only realistic for, say, the first two decades). When you assign the pikeman model to these guys, they automatically exchange their pikes and their animations for the militia's rifles.
I would suspect that your guys simply had an upgrade parallel to the line infantry. I see what you mean but I would say this is actually more realistic; I think bayonets are more about having the know-how than the resources.
You mean so they get the regular hats? The reason I haven't so far I've explained above - some of them seem to have worn bonnets, so they aren't as far off as the militiamen, since they are confined to the North American theater.
I am pretty sure, by the way, that the model was originally meant to feature both bonnets and regular hats - a texture for a regular hat is in there and the unit card has one too. Hats are randomized in Medieval: TW; why they aren't here, I have no clue.
Could not believe ive not known about this for a Week now...
Imo, 1 of the most important mods out today,PROPER MilitiaYes sirs!!!
Many ,many thanks for this A-wesome mod
Spanky mate,;+1 rep to you
cheerS
Last edited by MorganH.; June 02, 2009 at 04:15 PM.
Excellent work and, with Spanky's kind permission, this mod is now also included in The Rights of Man
BTW maybe you could just swap the Minutemen and Militia unit cards? That way they are consistent (Minutemen have bonnets, Militia have tricornes).
Such a simple mod, yet such a neccessary one. I'd already done something like this for myself, but I'm dling anyway, because yours look much better.
However, do you remember the milita from episode 3 of the RTI? If you can use those models for the colonial militia only, it would rock even more. Hardly essential though, and these guys kick ass anyway.
Thanks for the newer 1.1b zip, the new unit cards are just right cheers ??
I can only see 1.1a in the first post. Thanks for these .
Respected! Friends!
To have this unit (milice_infantry) as the milice - large error. This can be great useless labor. In the game the malice_infantry - is early infantry. All fractions use it for the real war entire campaign. For us this is the chance to have one additional version of infantry regimens for the fraction, but not the milice. For the landmilice is suitable unit pikinier. Verify and you will be convinced - this is the successful solution.
En nom Dieu! Vive le Roy! A bas la Republique!
It might be due to me running some patch texture edits. I'll check and see.
Yeah, that's why, my bad. Great mod!
Last edited by Ahiga; June 15, 2009 at 11:04 PM.
Great skins, now militia look like soldiers
Dla moich Polaków nie ma rzeczy niemożliwych. Napoleon I (Napoleon Buonaparte, 1769 - 1821)
For my Poles there is no such thing as impossible. Napoleon I
The great Emperor.
great mod. i like how you used more natural colors on the gloves and boots etc. makes everything look authentic.
Fantastic
great work! I'm really enjoying this mod. This was really necessary!! I could not stand those silly militia hats...
Thanks!!
--------------Arengada--------------
This is a great little mod. Thanks for v1.1 Spanky +Rep
Yes, I must say it's ridiculous for them all to have bonnets, even if some of them had it historically. It would be really useful if somebody found out how to influence which hats are assigned to a model.
I might do the minutemen at some point but it would mean replacing the current model as I did for the rest of the militia. It would need a good deal of work to make the new textures required, but I'll give it a shot when I find the time. Can't promise that it will be soon.