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Thread: Unlocalised placement text unit

  1. #1

    Default Unlocalised placement text unit


  2. #2
    Krazy Kook's Avatar Civis
    Join Date
    Mar 2009
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    Land of 10,000 Lakes, US
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    115

    Default Re: Unlocalised placement text unit

    I saw this too. I think it might just be a matter of creating a new description for whatever unit that is and voila, you're good to go. Just have to find out what unit it is that doesn't have a description. I could be wrong though, I'm just getting into this modding thing. I'll look into it and post with a solution if I find one.
    --Fight, and you may die. Run and you'll live....at least a while.
    And dying in your beds, many years from now, would you be willing,
    to trade ALL the days from this day to that, for ONE chance, JUST ONE CHANCE!
    to come back here and tell our enemies, that they may take our lives...
    ...but they'll never take OUR FREEDOM!!!

    Alba gu brath!

  3. #3
    axnsan's Avatar Protector Domesticus
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    Dec 2008
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    Timisoara, Romania
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    4,437

    Default Re: Unlocalised placement text unit

    would be usefull if you gave us the location

  4. #4

    Default Re: Unlocalised placement text unit

    Quote Originally Posted by axnsan View Post
    would be usefull if you gave us the location
    Look at the square of the radar map, is the city in that zone.

    Is a contiguous region of Thranduill's Hall region.

    Don't remember exactly the name of the city and for now I haven't time to play.

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