Man is but a shadow of his former self, encased in feverish delusions of grandeur.
Ignorance is your shield, knowledge is your weapon.
Heart without reason is stupid, reason without heart is blind.
@Achilla
Nope, it either works or doesn't work, there's nothing in the middle (and surely nothing to "reveal") for engage-dist and skirmishing tests. My initial suggestions were rather subtle, but if anyone wanted to find offense in them, I'm sure they did.
Enough for now.
@Mithrandir
Not really possible, they're just another unit of heavy infantry for AI.
Regards
Unless... we give them general_unit (or general_unit_upgrade) or pike attribute (or both) and see what happens. Or we could alternatively give all bodyguards "gu upgrade" attrib. while we give trolls "gu" only, that'd probably prevent them from being chosen as GUs before the proper bodyguard. I could try to adjust general_unit settings if it seemed to be a good prospect.
Regards
@ Mith + PB ... somewhere one of you posted the armour system you used for RC. Since I have started modding myself a bit and want to offer my help for RC I would ask you to post it again so everthing I do is based on your system. The armour system what is in the 1.8 PDF file is not realy related to stats in the EDU.
thx Radagast
worshipper of Aulë ... and thx for all the dwarves
Mmmmh must have been blind sorry but I somehow just mixed up lines in the PDF![]()
worshipper of Aulë ... and thx for all the dwarves
Is it right that Gondor armour got +1 for well made?
I will do that in the future thx for the tip
Last edited by Radagast the Brown; May 17, 2009 at 06:49 AM.
worshipper of Aulë ... and thx for all the dwarves
@Mithrandir
Yep, giving trolls GU attrib works, it limits their berserk behaviour. I'll do some tests and come up with optimized EDU and possibly AI settings, then I'll upload the changes and it'll be up to forum members to decide whether it looks ok.
@Radagast the Brown
Could you please consider editing previous post instead of multiple posting? It'd help to keep this thread more compact, thx in advance.
Regards
i tested the witch king in campaign and silvian swordsmen in custom battle and no CTD for either with repeated attempts i might suggest a total wipe of tatw and reinstall clean not sure how many sub mods your using did use when you copied in 1.1 tatw but i know for me iwas experiencing a few CTDs and then did total fresh install and it so stable it has never crashed since!!
@ germanicus i thought you couldnt use stakes in a custom battle because for some reason i can use stakes in custom battle ??
@Soul Firez
AI doesn't use stakes in custom battles, player can use them in all cases. Additionally the script limits AI stakes usage to the battles, in which player army is the attacker.
Regards
Were the Southron Archers aboard the Mumakils adjusted to fit RC? They seem hella OP now, 1 Mumakil unit wiped out 2 units of Galadhrim Archers and 1 Sindar Archer unit very quickly and without a single loss just using archery (the Mumakils themselves didn't attack in melee). The Mumakils are also extremely powerful, killing around 15 men with a well place auto-attack and wrecking most of a unit with one charge.
Mith, remember my performance issue.It disappeared after I turned battlefield shadows on, at "Extreme".The game runs so much better.My PC is a masochist, LMAO.
That is really weird, though.![]()
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