RC+RR for TATW 1.4.1 (Final Version for 1.4.1 August 13)
***not save-game compatible with previous RR/RC versions***
If you downloaded the August 12 version you can just download the mini-patch in this post: http://www.twcenter.net/forums/showt...66#post7873966, OR download the August 13 version.
***Please read list of changes below***
INSTALLATION FILE:
http://www.megaupload.com/?d=WDVCAMAS
HOW TO INSTALL:
1)Vista or Windows 7 users, disable UAC! How to do that? For Vista look here, for Windows 7 look here!
2)Ensure you have downloaded and installed TATW 1.0 (part 1 and part 2), TATW patch 1.1 and 1.2 and 1.3 and 1.4 and 1.4.1.
3)Extract the content of the installation file into your TATW folder.
4)Start NEW campaign!
5)Regularly check for updates!
OPTIONAL INSTALLATION (READ CAREFULLY):
Spoiler Alert, click show to read:
The Main Campaign starts with no factions at war. If you would prefer factions to be at war, choose the Custom Campaign. This campaign is more difficult for the 'good' factiions.
On the first turn, you will be asked if you want to wait for the barracks events to unlock the advanced units. If you choose no, then all units will be available to you as long as you build sufficiently advanced barracks (thanks to TNZ for code).
Character movement speeds on campaign map have been updated. If you find them too slow, backup data/descr_character.txt and rename data/descr_character_FASTER.txt to data/descr_character.txt.
Limited Activities Script
The LA script allows only settlements that have a general/governor present to make active recruitment and building choices, otherwise the settlement is run by the AI. This increases overall campaign difficulty.
To use 'Limited Activities' Campaign Script, backup TATW/data/world/maps/campaign/Imperial_Campaign/campaign_script, and rename TATW/data/world/maps/campaign/Imperial_Campaign/campaign_script_LIMITED to TATW/data/world/maps/campaign/Imperial_Campaign/campaign_script
To use 'Limited Activities' Campaign Script in the 'War of the Ring' campaign, backup TATW/data/world/maps/campaign/custom/War_of_the_Ring/campaign_script, and rename TATW/data/world/maps/campaign/custom/War_of_the_Ring/campaign_script_LIMITED to TATW/data/world/maps/campaign/custom/War_of_the_Ring/campaign_script
Contributors and Submods
which are included by the kind permission of their authors:
-Middle Earth Enhancement Mod by Louis Lux, Aikanar and ackrite26
-Latest Visual Enhancement by Louis Lux
-TATW Additional Units mod by Agostinos
-Battle AI by Germanicu5
-cedric37's UI's
-Enhanced Ancilliaries by Kahvipannu
-Heroes avoid bad traits by caralampio
-New Corsairs by Bucefalo
-Generals Age Correctly by Sohn des Khaine
-Unique Buildings 2.0 by axnsan
-Immortal Nazgul by kai, plus juli4n's updates
-Middle Earth Lore mod 0.55 by Aikanar
-Some excellent animation tweaks by Banzai! (especially cohesion improvement) and Niko
-Evil factions dying fix by NSFW
-Faramir and Boromir by abbews (2D-art, traits, ancs, textjob,descriptions and screenshots), JuL14n (details, modifying to the face, scripts, codes,strat models and putting everything together), Taro_M (Modelling/skinning Faramir&Boromir and Master Rangers)
~Someone1074 - for great "Capes and cloaks" mod for TES IV Oblivion
~ B. Ward - for "Generals & Captains" modders resource that was used as a base
~ original creators of Mount&Blade - for various stuff and everybody who contributed for "Open Source Project" for Mount&Blade
~ matko - for bracers
-Saruman custom character from Enhancement Mod by Mr.Blackadder
-Rohan and Gondor Family Trees Extended by deguerra
-Lifespan submod by TNZ
-STRATWATER by davide.cool
-parts of Additional Units by Dea Paladin, especially Eriador units
-some of Sgawara84's units
-Settlement color changes by Twist of Cain
-Next in Line Submod by Sensei Kiisu - choose your heir
-Good Vs Evil Campaign AI by ZZZZ
-Be Evil faction standings by papio
-Turambar's Gondor soldier overhaul
PATCH CONTENTS
------------------------------------
-Latest BattleAI by Germanicu5
-Enhanced Ancilliaries by Kahvipannu
-Many small stat updates
-Some Rohan mounted units larger, better endurance
-many other small changes since last patch 4 months ago
-STRATWATER by davide.cool
PREVIOUS PATCH CONTENTS
------------------------------------
-Middle Earth Enhancement Mod by Louis Lux, Aikanar and ackrite26.
-latest updated UI's by cedric37
-Aikanar's ME Lore mod 0.55
-Aikanar's HE sound pack
-Louis Lux's latest Visual Enhancement + Thranduil's Halls, Barrow Downs, Front Porch
-1.4.1 compatability
-slight reductions in mount mass
-Next in Line Submod by Sensei Kiisu - choose your heir
-Erebor has Gold and Silver mines
-Moria has additional Silver resource
-Nazgul take 1 year to regenerate after being destroyed
-cedric37's superb optional Gondor UI, Isengard UI, Lorien UI and Mirkwood UI's
-some ancilliary effect changes
-minor unit stat updates
-Looting script by Germanicu5
-many other small tweaks - have been working on this update for a few months on and off and haven't kept track of all changes
-optional 'Limited Activities' campaign scripts by Germanicu5 that restrict orders for recruitment and building to settlements with resident generals, otherwise AI runs the settlement - this works very well in SS to increase the challenge
ARCHIVED LIST OF CHANGES
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
-PB