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Thread: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

  1. #121

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    So I never played about 150 Turns, so maybe the german version also have an error later. I don´t know.
    I´m not the developer of this mod, and the developer don´t work anymore on the md, so I´m sorry, I can´t help you

  2. #122
    Dunecat's Avatar Praefectus
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Any news on the "unlocalised placement text" thing"?

  3. #123

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Quote Originally Posted by Dunecat View Post
    Any news on the "unlocalised placement text" thing"?
    Seconded , any news ?

  4. #124

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Dunecat,

    For this moment is it a NO.
    But if i find by myself the problem or some one would helping me to find the answer.
    Then I will show in here how it is fixt.
    Because i think that there are more people with the same problem.

    J.P.

  5. #125

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Quote Originally Posted by J.P. View Post

    Or is there someone who could help me with this problem

    12:02:01.744 [script.err] [error] Script Error in mods/Reconquista/data/descr_mount.txt, at line 117, column 1
    Could not find battle model for mount 'Mount_Adv_English_Armoured_Horse'.
    12:02:01.744 [script.err] [error] Script Error in mods/Reconquista/data/descr_mount.txt, at line 147, column 1
    Could not find battle model for mount 'Mount_Adv_English_Barded_Horse'.
    12:02:01.744 [script.err] [error] Script Error in mods/Reconquista/data/descr_mount.txt, at line 162, column 1
    Could not find battle model for mount 'Mount_Adv_French_Barded_Horse'.
    12:02:01.744 [script.err] [error] Script Error in mods/Reconquista/data/descr_mount.txt, at line 242, column 1
    Could not find battle model for mount 'Mount_AdV_French_Heavy_Horse'.

    J.P.
    I got this error.

    Try:
    Spoiler Alert, click show to read: 
    Find the descr_mount.txt file and rename;
    Mount_Adv_English_Armoured_Horse to Mount_Armoured_Horse
    Mount_Adv_English_Barded_Horse to Mount_Barded_Horse
    Mount_Adv_French_Barded_Horse to Mount_Barded_Horse
    Mount_AdV_French_Heavy_Horse to Mount_Heavy_Horse

    Then delete map.rwm (from world/maps/base) and all the strings.bin files in your text folder.

    It seems to have done the trick for me.

  6. #126

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    please delete this post.
    Last edited by ignoramus maximus; September 19, 2009 at 02:31 PM.

  7. #127
    Guidrion's Avatar Miles
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    The link to the part of the translation on filefront is broken.
    Can someone post the files again, please?

  8. #128

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Here you are.


  9. #129
    Guidrion's Avatar Miles
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    ............................................________
    ....................................,.-‘"...................``~.,
    .............................,.-"..................................."-.,
    .........................,/...............................................":,
    .....................,?......................................................\,
    .................../...........................................................,}
    ................./......................................................,:`^`..}
    .............../...................................................,:"........./
    ..............?.....__.........................................:`.........../
    ............./__.(....."~-,_..............................,:`........../
    .........../(_...."~,_........"~,_....................,:`........_/
    ..........{.._$;_......"=,_......."-,_.......,.-~-,},.~";/....}
    ...........((.....*~_......."=-._......";,,./`..../"............../
    ...,,,___.\`~,......"~.,....................`.....}............../
    ............(....`=-,,.......`........................(......;_,,-"
    ............/.`~,......`-...............................\....../\
    .............\`~.*-,.....................................|,./.....\,__
    ,,_..........}.>-._\...................................|..............`=~-,
    .....`=~-,_\_......`\,.................................\
    ...................`=~-,,.\,...............................\
    ................................`:,,...........................`\..............__
    .....................................`=-,...................,%`>--==``
    ........................................_\..........._,-%.......`\
    ...................................,

    Thanks a lot

  10. #130
    Indefinitely Banned
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Hotseat isn't working, I keep geting a crash to desktop.

  11. #131

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Looks great.Thanks.

  12. #132
    Matthæus's Avatar Knez Bribirski
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    this mod still in active development, or this finished product ?

  13. #133

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    the active team and leader have moved away the mod is now in the hands of individuals who have much on thier "plates" but I am in a position to continue this work! or you can wait for my mod! Either way it will probably take the same time, I have played this mod exstensively (in my opinion it is one of the best for mtw2) but alas some very minor things like gunpowder is not available and translation is incomplete but it is the best early era campaign I have ever played ( except of course my mod!)
    SO PLAY AS IS IT IS WELL WORTH IT!

  14. #134

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Does anyone get a crash on turn 168? My campaign won't move past that. I don't know where to find the error message. Sad, as my Pisa game was really going full swing at that point.

  15. #135

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    @ the fuzz ok do this go medievalII/data go into logs open up logs copy upload in workshop and re-ask yoour question ther
    good luck!

  16. #136

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    looks great
    have you got the translation to english working yet?

  17. #137
    SourCHe's Avatar Laetus
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    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Very Nice Mod
    +Rep
    But the AI is still Vanilla, right?

  18. #138

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    Sorry if this has been answered, but does this mod work with Steam? I'd rather not waste any more hours screwing around with mods only to find they're not Steam-compatible...


    The time to kill is now.


  19. #139

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    hi
    i dont like very much to play betas
    so plz when this mod is 100% done ,finished ??
    ty

    (i prefer to wait for the final product)



  20. #140

    Default Re: >>> RECONQUISTA RELEASED <<< (new map, new factions, new gameplay)

    This mod will never be finished, because the Developers go because of private issues.

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