I've been getting empire has stopped working crashes at the first splash screen since updating to v2.7 is anyone else experiencing this? I've attached 2.6 just in case
I've been getting empire has stopped working crashes at the first splash screen since updating to v2.7 is anyone else experiencing this? I've attached 2.6 just in case
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
hey u should add the kneeling mod to this list that would b great and would "spice" it up a little
Thanks for your hard work but 2.7 doesnt seem to be working for me, there are no unit descriptions for the Ultimate artillery mod and AUM 2.2 units (maybe I installed it incorrectly?)
anyway I went back to 2.6 with AUM 2.1 and all is workng fine again.
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
I'm also having the same problems with 2.71 demowhc described above. The names and descriptions of units from AUM 2.2 wont show up in my game.
Last edited by |Quintus Sertorius|; June 12, 2009 at 12:44 PM.
I discovered another problem but I'm not sure if it is your mod or another conflict I may have somewhere else.
The ultimate artillery mod has a couple added techs in the tech tree that appear to be missing making it impossible to progress to the more advanced artillery units, but again it may have nothing to do with your mod, just thought I'd mention it.
Last edited by demowhc; June 16, 2009 at 10:02 PM.
I've noticed that the tech appears but has no name or description which does suggest a few lines missing on the loc file. thanks for the heads up.
Just released v 2.8
Includes update for 14/06/09 Continental, British, Hessian, Spanish, French and Indian Armies mods
cheers applelover
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
Also got no unit names or descriptions for AUM 2.2 - got ultimate artillery mod also, this is with 2.71 and 2.8 (tried both in succession), i've installed everything perfectly im quite certain. Also battles start ctd'ing like 70ish turns in on my campaigns, dunno quite what that is, but given that the campaign is fine and as such it must have something to do wit hthe battles, maybe related somehow? dunno though tbh, tried everything
EDIT: turns out it's the patch_artillerymod_text, the one which is responsible for the names and descriptions for the artillery techs, seems also to effect the names/ descriptions of units ... 'spose i'll have to live without the added tech details - apart from "standardization of calibers", which inexplicably is still there. All unit details are there btw, with that file removed, including the ones added by that mod (ultimate artillery for IS).
Last edited by Caelifer_1991; June 18, 2009 at 11:14 AM.
I have the , hessian french british spanish and ultimate artillery + AUM anc cant see names exce[t for the standard vanilla ones , any help ?
Version 2.9
added compatibility for Sharpe 1.7
With the new patch 1.3 they maybe some issues so I will check out all the problems people are having with unit names failing to show up and incorporate them with changes necessary for the new patch in version 3.0 which I hope to have in place within a week. Also toontotawar has a new update out which will also be included.
Thanks, enjoy and keep me up to date with any issues
applelover
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
Version 3
Updated to include extra 14 units in patch 1.3 and units of the west DLC
This is possibly somewhat of a beta as I don't know exactly what else has been added to the patch1.3 loc file other than the units. If there are additional non unit related lines then I'll have to take on the more labourious task of adding all the extra lines in v2.9 to the patch 1.3 loc rather than simply adding the unit lines in 1.3 to v2.9. So please update me if you either know the answer to this question or experience any bugs
enjoy
applelover
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
You sure work fast! I haven't finished updating my own files ha ha ha.
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
Lordz map pack doesn't work any more with your compatibility mod.
Any chance of including this mod in a future release?
Titles changed
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541
Here's my modlist btw:
Drummer V2.45 UK Only
GnR G's British&Highlanders_hessianv2.3_music
french_mod
Hessian_mod
spawn_md
american_mod
british_mod
mod_artillerymod
ui_artillerymod_ui
aum_mod_ape_ti
mm653_naval_crew_v2_0
Plus A Proper Empire TI 1.04 and some smaller mods that don't add new mods or text files.
Now only Toon's, Drummer and APE 1.04 aren't fully updated by your mod. Don't know if APE needs to be but I think it add's a couple of units but I'm not sure...
Creator of Sharpe's rifles
http://www.twcenter.net/forums/showthread.php?t=254271
Founding member of UCP
http://www.twcenter.net/forums/showthread.php?t=259541