This Sub-Mod:
- Changes the Worshipers of Melkor into Followers of Sauron
- Changes Dunedain to Descendants of Numenor
- Adds in 4 additional religions
- Easterlings
- Southrons
- Followers of Saruman
- Rohirrim
- Changes religion percents in regions around Harad, Rhun, Rohan, and Isengard
- Incorporates the new religions into unit recruitment
The Future:
- Unique culture converting buildings for the new religions. (They use their previous building, but it still converts to their religion)
Warning: This WILL screw up invasions for Rhun, Harad and Isengard!
The Third age made the Followers of Saruman, Rhun, and Rohirrim pips, so more credit for them.