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Thread: [OUTDATED RELEASE] Westeros: Total War v0.53

  1. #121
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    Quote Originally Posted by sfanky View Post
    okey here is my question,i want to make 1 year equal to 1 turn rather then 4turn per year , i changed timescale 1.00, but its still same. why?
    Did you start as new game? If not, that's your problem.

  2. #122

    Default Re: Westeros: Total War Alpha (v0.53)

    yes,i had started new game,and still same

  3. #123
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    copy/paste what you changed

  4. #124

    Default Re: Westeros: Total War Alpha (v0.53)

    D:\Program Files\SEGA\Medieval II Total War\mods\Westeros\data\world\maps\campaign\imperial_campaign (descr_strat)

    start_date 298 summer
    end_date 900 winter
    timescale 1.00

  5. #125
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    I'm guessing you think it's not working because the generals don't age every turn, right? They will only age the turn after winter. In 4 turns/year mods, they use scripted commands to give 3 summer turns, then a winter turn, then the generals get older the next summer turn.

  6. #126

    Default Re: Westeros: Total War Alpha (v0.53)

    it seems right,so here is my second question. how to play with seasons?

  7. #127
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    Well, here's the TATW script, it's for 4 turns/year, and can be found in campaign_script.txt. I'm not a scripter, so I can't help you figure this stuff out. If you have specific questions, post them here
    Code:
    ;###################### Aging & Season script ######
    declare_counter quarter
    set_counter quarter 1
    
    monitor_event PreFactionTurnStart FactionIsLocal
        if I_CompareCounter quarter == 1
            console_command season summer
        end_if
        
        if I_CompareCounter quarter == 2
            console_command season summer
        end_if
        
        if I_CompareCounter quarter == 3
            console_command season summer
        end_if
        
        if I_CompareCounter quarter == 4
            console_command season winter
        end_if
        
        inc_counter quarter 1
        if I_CompareCounter quarter == 5
            set_counter quarter 1
        end_if
    end_monitor
    
    monitor_event FactionTurnEnd FactionType slave
        and I_CompareCounter quarter > 1
        console_command season summer
    end_monitor

  8. #128
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Westeros: Total War Alpha (v0.53)

    @sfanky
    One year\one turn is not going to work.
    The game will have at least one summer and one winter turn alternatively - with the "aging" taking place at the end of winter
    In your case the characters will age every second turn\year

    Edit: Link to GED's tutorial
    Last edited by Gigantus; July 17, 2010 at 12:57 AM.










  9. #129

    Default Re: Westeros: Total War Alpha (v0.53)

    I like to isntall, this mod. I have the game Medieval II Total war, I know that I a need a 1.5 Kingdoms patch, do I need to install anything more before the patch??

  10. #130

    Default Re: Westeros: Total War Alpha (v0.53)

    Well, you need at least one kingdoms campaign and the 1.5 patch IRRC. More isn`t required, i think.




  11. #131

    Default Re: Westeros: Total War Alpha (v0.53)

    Quote Originally Posted by Lordinquisitor View Post
    Well, you need at least one kingdoms campaign and the 1.5 patch IRRC. More isn`t required, i think.
    I need one kingdoms campaign... But i just have medieval II total war. How can I made a kingdoims campaign??

  12. #132

    Default Re: Westeros: Total War Alpha (v0.53)

    You have to buy medieval 2 kingdoms, the medieval 2 expansion.




  13. #133

    Default Re: Westeros: Total War Alpha (v0.53)

    Quote Originally Posted by Lordinquisitor View Post
    You have to buy medieval 2 kingdoms, the medieval 2 expansion.
    ok...

  14. #134

    Default Re: Westeros: Total War Alpha (v0.53)

    When is gone to be a New Alpha Version? or when it was the last Update of it?
    Last edited by matelinux; September 07, 2010 at 07:08 PM.

  15. #135
    Darkstar's Avatar Senator
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    Default Re: Westeros: Total War Alpha (v0.53)

    Quote Originally Posted by matelinux View Post
    When is gone to be a New Alpha Version? or when it was the last Update of it?
    There won't be another version released until the final 1.0 release. We don't have a release date yet.

  16. #136

    Default Re: Westeros: Total War Alpha (v0.53)

    Well Thanx anyway.... but i m Glad! of u People are still working on the Project... i will wait... until u have it done... Thanx to all the Crew!

    latez!

  17. #137

    Default Re: Westeros: Total War Alpha (v0.53)

    Where can I find the kingdoms patch to medieval II total war??

  18. #138
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    You can buy the Kingdoms expansion, and get the patch to update Kingdoms here:
    http://www.gamershell.com/all/mediev..._war_kingdoms/

  19. #139

    Default Re: Westeros: Total War Alpha (v0.53)

    Quote Originally Posted by newt View Post
    You can buy the Kingdoms expansion, and get the patch to update Kingdoms here:
    http://www.gamershell.com/all/mediev..._war_kingdoms/
    But where can I find the kingdoms expansion?
    I already have the patch but I need the expansion...

  20. #140
    newt's Avatar Primicerius
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    Default Re: Westeros: Total War Alpha (v0.53)

    You have to buy it. It's not free

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