-
May 01, 2009, 05:45 AM
#1
-
May 01, 2009, 06:05 AM
#2
Re: Normal(Unit numbers) Version of Darthmod Empire *UNOFFICIAL* (new for 1.7)
-
May 02, 2009, 09:21 AM
#3
-
May 03, 2009, 05:24 PM
#4
Re: Normal(Unit numbers) Version of Darthmod Empire *UNOFFICIAL* (new for 1.7)
Looking forward to the update for the 1.8 version.
-
May 03, 2009, 08:35 PM
#5
Re: Normal(Unit numbers) Version of Darthmod Empire *UNOFFICIAL* (new for 1.7)
this is great, it fixed the incorrect unit sizes in the CE. Now the multiplier works without crashing w00t! (I don't understand why the unit sizes are hardcoded.. its kinda unnecessary as the campaign multiplier does it anyway.)
Please keep releasing these because its great.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules