Page 14 of 83 FirstFirst ... 4567891011121314151617181920212223243964 ... LastLast
Results 261 to 280 of 1642

Thread: Suggestions for new content for RR/RC?

  1. #261
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Suggestions for new content for RR/RC?

    Quote Originally Posted by spanish_emperor View Post
    yes the cumans did use them, as well as the russians and also to astonishing success, the bohemians against the HRE. in fact the HRE never defeated the bohemians when they used the wagons.
    Ah yes that's right. I just read about that in a history of the Teutonic Order. The HRE really got pantsed in that one

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  2. #262
    Semisalis
    Join Date
    Aug 2008
    Location
    Germany
    Posts
    421

    Default Re: Suggestions for new content for RR/RC?

    I would really like to see Pikemen with Kettle hats like those:
    This would give the later Medieval battles a great flavour.

  3. #263
    Indefinitely Banned
    Join Date
    Dec 2006
    Posts
    1,640

    Default Re: Suggestions for new content for RR/RC?

    Magyar Mod's new units.
    More of MadTao's stuff.
    Musket model and units from For King Or Country
    thrashing_mad's XVII Century mod units
    Last edited by Banzai!; August 08, 2009 at 07:52 PM.

  4. #264

    Default Re: Suggestions for new content for RR/RC?

    Didn't magyar mod not allow SS to use any of their stuff?

  5. #265
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Suggestions for new content for RR/RC?

    Quote Originally Posted by Darioos View Post
    Didn't magyar mod not allow SS to use any of their stuff?
    Yup. As modders that is their prerogative. As a modder myself I completely understand why but I can't say I agree with their reasons.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  6. #266
    Semisalis
    Join Date
    Aug 2008
    Location
    Germany
    Posts
    421

    Default Re: Suggestions for new content for RR/RC?

    Please give the Byzzies their old Eagle symbol back !

  7. #267

    Default Re: Suggestions for new content for RR/RC?

    How about giving the TO the Baron's Alliance Script? Also, you need to remove them from any victory conditions because they're undestroyable. .Furthermore ,you could replace some TO skins with Rusichi ones if you really wanted to. Also, someone on the DOTS forum said the Kalmar Union feature doesn't use up faction slots. Does anyone know if Broken Crescent's giving out their rosters now?

    P.S. It appears that Dome will allow you to use his mod (Magyar Mod), but so far no one else. Are you versed in the ways of mapping PB because I think you may want to change the map of Hungary and Poland a little bit.
    Last edited by Asparagus; August 10, 2009 at 10:29 AM.

    Love NCAA football? Go here.

  8. #268

    Default Re: Suggestions for new content for RR/RC?

    Hi point blank, do you will use the units of the Magyar Mod?
    Here dome is saying that you cam use his units.

    http://www.twcenter.net/forums/showt...21#post5760221

  9. #269

    Default Re: Suggestions for new content for RR/RC?

    Quote Originally Posted by Principe Alessandro View Post
    Hi point blank, do you will use the units of the Magyar Mod?
    Here dome is saying that you cam use his units.
    That is great news, would love to see improved hungary units!

  10. #270
    Indefinitely Banned
    Join Date
    Dec 2006
    Posts
    1,640

    Default Re: Suggestions for new content for RR/RC?

    Units from the Bellum Crucis mod, e.g. huscarls, venetian heavy infantry, barded horses, chevaliers, etc.

  11. #271

    Default Re: Suggestions for new content for RR/RC?

    Hi all been away for a few days.

    I haven't yet contacted dome but if he has given permission to use some of his units that is great news! I will contact him and make sure he is very comfortable with everything. He has done some superb work on those units, they have a wonderful authentic medieval look, its really unique.

    Banzai!, I agree with you that more of MADTAO's units would be really good to have, the lastest patch they released with the polish units looks great. I don't know about extending into the 17th century, that would be a lot of work. In fact RR is pushing it to make it to 1600 at the moment. If it was part of a 1370 of later scenario it could be done, by removing many early era and high era units. Bellum crucis sounds interesting, haven't looked at it yet but I will.

    I need to get TATW RR/RC 1.2 patch updated, but after that I am very keen to get next SS version done. I doubt if Magyar mod or other such as MADTAO etc will make it in to next update, as that would delay the release by a lot of time, I would rather release things as they are now (with Cumans, Mongols, Novgorod, Kiev, England and Timurid rosters updated), and then spend the time to make sure that Magyar mod etc are really properly included in another patch.

    EDIT: looked at Bellum Crucis, very impressive.
    Last edited by Point Blank; August 12, 2009 at 09:06 PM.

  12. #272

    Default Re: Suggestions for new content for RR/RC?

    I know you are busy PB but when do you expect a new release of RR? Is the plan to wait for BftB 2.0 to be relaesed first?

    Thanks for your great work!

  13. #273

    Default Re: Suggestions for new content for RR/RC?

    First, need to fix my laptop, then finish TATW 1.2 RR/RC. After that, so next week possibly, hopefully.

  14. #274
    Germanicu5's Avatar Will buy spare time...
    Join Date
    Feb 2009
    Location
    Not Zee Germany
    Posts
    2,119

    Default Re: Suggestions for new content for RR/RC?

    Since elephants are bugged, may I suggest removing them and adding this incredibily accurate Teutonic unit? I'm sure it'd add to gameplay.
    Last edited by Germanicu5; August 13, 2009 at 11:38 AM.
    I have no memory of this place.

  15. #275

    Default Re: Suggestions for new content for RR/RC?

    fully agreeing with germanicu5! Who need pesky elefenats when you can have teuronic order pigs of doom!

    Sorry for my English...German Guy

  16. #276

    Default Re: Suggestions for new content for RR/RC?

    Bugged elephants, another 'how in the hell did this get past CA even after patches'.

  17. #277

    Default Re: Suggestions for new content for RR/RC?

    What are Mad_Tao's Units and Thrashing_Mad's XVII Century mod? I searched, but couldn't find them.

    Love NCAA football? Go here.

  18. #278

    Default Re: Suggestions for new content for RR/RC?

    MADTAO's stuff is in Lithiuania mod. Haven't looked at XVII yet.

  19. #279

    Default Re: Suggestions for new content for RR/RC?

    Quote Originally Posted by Point Blank View Post
    MADTAO's stuff is in Lithiuania mod. Haven't looked at XVII yet.
    Jut looked at it you must add both the new Lithuania mod patch and Magyar mod as the Hungarians and Polish have two of the worst rosters. Also, the XVII mod is even released yet I think so I don't know if you'll be able to use the units. And I heard somewhere that Broken Crescent might be giving out their units now. And I think a Baron's Alliance script for the Teutons would be cool.
    Last edited by Asparagus; August 13, 2009 at 05:47 PM.

    Love NCAA football? Go here.

  20. #280

    Default Re: Suggestions for new content for RR/RC?

    Yes Magyar Mod and Lithuania mod patch are planned to add. If Broken Crescent are giving out their units, that would be great
    Last edited by Point Blank; August 13, 2009 at 06:39 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •