Sinuhet's ETW formations, Update: version 2.0, April 5, 2010
Download Link:
http://www.twcenter.net/forums/downl...o=file&id=2390
Not all material in this first post is current, it is the old thread for the version 1.2 from the year 2009. Nevertheless, it is quick for me to revive this old thread than write the new one.
To see the new things in the version 2.0 try it. The snapshots are misleading in any way now. It is now about a bit different function of the groupformations compare to the vanilla, than about the mere sorting of the respective units in the rows ....
--------------
Version 1.0
Hi,
I have changed some things in groupformations.bin file and repacked them as a standalone mod. I have tested them thoroughly with Imperial Splendour mod version 1.067. The released version is the "minimalistic" version with only several, but in my opinion, optimal tweaks, which add to the playability. Less is sometimes more, and it is very true for these bin "packed" formations till the time we will have the modding tools from CA...
I take them as a stable version, no beta, but I do not grant that there could not be any strange behaviour after installing them in your modified game. Let me know eventually, if there will be any problem, including the settings, in which you have used them ...
Enjoy them and the ETW, bye Sinuhet
--------------
Version 1.1 is expanded with several changes in the AI formations for european and "colonial" factions.
--------------
Version 1.2: added new formations for the middle eastern factions, tweaked the system of the European factions; this version is developed on the IS mod version 1.068, with no problems as for compatibility; this version of my modded formations for ETW seems to be a finished product now as for new possibilities of the group formations for various factions made via hexediting the sections in the .bin file, which control the usage of formations by the AI according to the faction name, AI priority and, to some extent, as for the numbers of the infantry or cavalry units (the numbers for artillery units are untouched)
I have gone in the way of the minimalistic changes, it is maybe only my taste of the newly assigned parameters, which are adding more variability as for AI formations; I have "cloned" and edited the original ones from vanilla only; on the other hand, these changes are not based on any historical research, and you may feel that changes are a bit strange as for military history of the factions. However, it seems to me to be a bit more challenging in this way, and a bit more funny compared to the vanilla formations.
Please, dont blame me or my edited formations as for various suboptimal behaviour of the battle AI, which is completely formations-independent.
----------------
Pictures of the modded formations in the Game (mod version 1.2 related):
Ottomans with the French Monstrous Column Formation
Russians flanking them with Polish Right Flank Formation
Austrian Cavalry flanking with the Polish Left Flank Formation the Prussian army formed in the Prussian Double Line Formation
Austrian Cavalry acting now in the rear of the Prussian army formed in the Prussian Double Line Formation
Prussians with 6 Line Infantry Units in army formed in the Generic Double Mixed Formation (a new one created from Middle Eastern Mixed Formation) instead of the usage of the Prussian Double Line Formation in vanilla
Spain using now the Generic Double Line Formation (a new one created from Middle Eastern Line Inf Formation) instead of the usage of the Double Line Screened Formation in vanilla
Venetian army formed in the Generic Double Mixed Formation (a new one created from Middle Eastern Mixed Formation) instead of the usage of the Double Line Screened Formation in vanilla, where Pikemen would be in one line with Line Infantry Units. Pikemen are acting now like a substitute of the Light Infantry in their one of main functions ("Kannonenfutter") + act in this position as a buffer of the Cavalry Attacks.
France using now also the Generic Double Line Formation (a new one created from Middle Eastern Line Inf Formation) instead of using only the French Monstrous Column Formation almost in all situations in vanilla
Approaching Spanish Attacker using now the Generic Double Line Formation (a new one created from Middle Eastern Line Inf Formation) against USA Defender formed in the Generic Double Mixed Formation (a new one created from Middle Eastern Mixed Formation), instead of the usage of the Double Line Screened Formation for both in vanilla
Great Britain using now also the Generic Double Line Formation (a new one created from Middle Eastern Line Inf Formation) instead of using only the British Thin Red Formation frequently in vanilla. Compared to vanilla, they hold this formation, i.e. are not switching in attack in the Double Line Echelon Left/Right, which is mainly reserved for Native Americans now.