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April 22, 2009, 10:20 AM
#1
Civis
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April 23, 2009, 12:14 AM
#2
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April 23, 2009, 11:30 AM
#3
Laetus
Re: IS Question - Modding units
what did you do, because units didn't change when I edited them either
also should I be editing the mod_is.pack or something else?
Last edited by Demitrios The Butcher; April 23, 2009 at 11:32 AM.
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April 24, 2009, 12:29 PM
#4
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April 24, 2009, 10:03 PM
#5
Re: IS Question - Modding units
One thing to be cairful of when moding the units is using the unit card on the recrutment windo as a gauge of your changes. I guess the unit card stats aren't derived from the actual unit stats. Always check in battle by right licking the card.
If you are trying to mod the units that can be done very simply in the IS pack with the PFM. Just find the stats_table for the type of unit you want, eather land or naval. Then it is a matter of finding the right value to change, if you want more attack in mele up the attack skill, for example. If you save it under the mod_is.pack name it should go right into working. However if you save it under a diferant name you need to make a script entry for it. I have found that some of the changes won't work unless your new script line is above the IS line, but I have heard it works the otherway too.
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