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Thread: modded unit texture showing up in game incorrect!!

  1. #1
    ToonTotalWar's Avatar Indefinitely Banned
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    Default modded unit texture showing up in game incorrect!!

    Have been using this mod with no problems before as a standalone mod.pack file, untill i decided now to create the unit within a mod.pack with other units and with all the db entries included.

    The problem as you can see is that there are elements of brown/dirty and transparency texture to unit??, i have checked the LOD files and there are 4 present and correct? there is another unit present using the same texture file but the other unit shows up fine in game, and my unit looks like this now in game?

    The unit in question is the euro_light_dragoon unit and has been changed to euro_moylan_dragoons throughout the db files within my mod pack and i have the following texture files in db\unitmodels\textures -
    euro_moylan_dragoons_diffuse.dds,
    euro_moylan_dragoons_gloss_maps.dds
    euro_moylan_dragoons_normal.dds

    Possible solutions -
    Should i delete the gloss and normal texture files?
    Should i delete the LOD lines in warscape_animations?
    is there conflict with the other unit as this unit shows up fine in game with no texture problems?

    Can anyone help on this issue please??
    Last edited by ToonTotalWar; April 17, 2009 at 12:58 PM.

  2. #2
    Decanus
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    Default Re: modded unit texture showing up in game incorrect!!

    euro_moylan_dragoons_gloss.maps.dds
    it sould be euro_moylan_dragoons_gloss_map.dds not 'maps'

  3. #3
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: modded unit texture showing up in game incorrect!!

    Quote Originally Posted by HellFell View Post
    it sould be euro_moylan_dragoons_gloss_map.dds not 'maps'
    Yeah sorry, typo it is that already with _ not .??

    Edit: found problem!! i had missed united_states in the normal.dds file??
    Last edited by ToonTotalWar; April 17, 2009 at 01:25 PM.

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