Darthmod 8.0 downloaded from here http://www.moddb.com/mods/darthmod-empire
that's good, when you downloaded the AUM Mod you should have
aum_mod_dm
patch_aum_graphics
patch_aum_mod_dm_3_2
make sure that you have copied all three files to your game folder (normally)
C:\Program Files (x86)\Steam\steamapps\common\Empire Total War\data
Launch DME
click edit - user script
copy the line aum_mod_dm
click add, then update user script and close
launch the game
let me know if it works ok, or if you still have issues
no probs., hope you enjoy - and if you get bored or want more units check out the sub-forum http://www.twcenter.net/forums/forum...mpire-Sub-Mods
Hello, I have some trouble with my AUM mod, some ( most of them ) of the new unit have white picture et brown skin, I can't find any answer for this problem.
In my data folder there are 3 files :
aum_mod
patch_aum_mod_3_2
unit_pack_compatibility_project_v1_5_french
And in the script folder i've created the user.empire_script with ( without the quotation ) "mod aum_mod.pack"
Did I made a mistake ? Is this a common problem ?
Hope you understand my tired english. Thanks.
Last edited by Firnafin; July 28, 2013 at 09:15 AM.
perhaps try downloading the graphics pack as well, http://www.twcenter.net/forums/showt...1#post13053929
Downloading, thanks.
More info on my problem : The white unit card also affect the naval unit, but they are correctly textured on the battle map.
I've tried to play another custom battle with some of the new unit, and i got a game crash.
The problem is still there yes. Well, it's almost every new units, only 1 on 10 is well textured, like the indian mercenary. But no more game crash, don't known why.
Hum I remember that i've changed some unit stats on vanilla, like the turns to build and the unit limit, does it affect the mod ?
Last edited by Firnafin; July 28, 2013 at 11:07 AM.
Ok. No other mods.
The screenshots :
I've choseen the unit randomly
http://www.noelshack.com/2013-30-137...8-41-16-18.png
http://www.noelshack.com/2013-30-137...8-38-33-89.png
Then the game crash when the loading finish. So I've made new screenshot with fewer troups to prevent another game crash.
Swiss guards : http://www.noelshack.com/2013-30-137...8-46-30-79.png
Another unit : http://www.noelshack.com/2013-30-137...8-46-36-17.png
Another unit : http://www.noelshack.com/2013-30-137...8-46-41-21.png
African Infantry : http://www.noelshack.com/2013-30-137...8-46-52-65.png
Irish "fusilier" and american mercenary : http://www.noelshack.com/2013-30-137...8-47-03-77.png
The in game shots where the units are brown is an issue with the textures, generally that there is no texture, or the file name does not match what the data in the game tables says (i.e. it is looking for something that is not there), the unit cards I expect is either no card present or a masking issue, a naming conflict or combinations of these. Unfortunately I cannot replicate the issues as the pack I use if the Darthmod pack version (I uploaded a link to the pack see post 2662) - in terms of how you can proceed much will depend on your understanding of gaming files and checking each of the files to make sure that all components are present and that the descriptions of the models, icons and textures all match that which is in he various data files, it is a slow, painful task. Alternatively you could try using the Darth version and mod the units down in size, that I expect would be simpler and quicker
Thanks for your help, I'm downloading the Darthmod and if there is any other problem I will post here, thanks again.
need help. i love everything from the 1.7 graphic pack except for the british line infatry skin and US line infantry skin, it overwrite my sircaesar line infantry skins for both factions so i want to remove the graphic pack skin ??? how do i do it ? i try to edit the user script like this
sircaesar_british_line.pack;
graphic_patch.pack;
but nothing happen, the unit still have the graphic pack skin, not my skin ????
help me please, i dont want to remove this awesome graphic pack just because the british/united state line infantry skins look suck for me
I believe the graphics pack is not actually saved as a Mod pack, so you would need to open with the Pack File Manager and change type, from its current to Mod, see if that works - the name of the AUM pack must be exactly the same in your user_script as it appears in the data/directory (once you have changed the pack type)
i try with the DBeditor but nothing show up, not even a unit_table like other unit mod so i cant determine which unit I will remove for a better skinned one >
also, is the pack file manager = dbeditor in term of modding and editing unit stats, accuracy ??