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Thread: pistol unit

  1. #1

    Default pistol unit

    Anyone know how to mod an unit with pistols ?

  2. #2

    Default Re: pistol unit

    I've literally just done this with pirates (who are the easiest to mod like that), a guy called dogmeat has done an excellent tutorial on these forums if you dig around. I think it's in the "imperial splendour" sub-section.
    -Matt

  3. #3

    Default Re: pistol unit

    ty i found the problem, my unit was ok but i let the ammo on 0, so they spawned with melee weapon locked

  4. #4

    Default Re: pistol unit

    I´ve been looking throught the forum but i´ve not found any tutorial explaining how to give pistols to a unit. I only found a thread about it, but no explanation of how to do it. I would really appreciate if someone pointed me in the right direction.

    Thanks in advance, and excuse me for resurrecting this thread.

  5. #5

    Default Re: pistol unit

    write those lines to your pistol units

    animation table: personality_officer
    warscape: euro_officer
    column just before accuracy: pistol
    projectile id : pistol

    u can mod animation and warscape tables as u want to give a pistol and another weapon, bags but i never did
    Try the Napoleonic Mod for ETW




  6. #6

    Default Re: pistol unit

    Quote Originally Posted by OneManShow View Post
    write those lines to your pistol units

    animation table: personality_officer
    warscape: euro_officer
    column just before accuracy: pistol
    projectile id : pistol

    u can mod animation and warscape tables as u want to give a pistol and another weapon, bags but i never did
    Thanks mate, it worked perfectly +rep

  7. #7
    Cheshire Cat's Avatar Civis
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    Apr 2009
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    174

    Default Re: pistol unit

    You can add a pistol to any unit using the secondry weapon slot in Warscape _equipment_themes table good to know if you want dragoons and higlanders to have there main weapon as well as a pistol..

  8. #8

    Default Re: pistol unit

    can I have generals unit with pistols ?
    and if so how ?

  9. #9

    Default Re: pistol unit

    anyone can give me the correct animation to have infantry men with pistols & foot_axe ? i got ctd when i try
    Try the Napoleonic Mod for ETW




  10. #10

    Default Re: pistol unit

    Try putting this in animations_table.txt:

    animation_table man_axe_pistol
    {
    skeleton_type man

    fragment man_common_fragment
    fragment swordsman_death_fragment default_equipment_display = primary_weapon
    fragment axe_fragment default_equipment_display = primary_weapon
    fragment officer_fragment default_equipment_display = primary_weapon
    fragment climb_fragment

    fragment horse_rider_base_fragment default_equipment_display = primary_weapon,
    fragment officer_pistol_horse_rider_fragment default_equipment_display = primary_weapon, secondary_weapon
    fragment axe_horse_rider_fragment default_equipment_display = primary_weapon

    mount_table mount_horse
    }

  11. #11

    Default Re: pistol unit

    ty its working +rep
    Try the Napoleonic Mod for ETW




  12. #12

    Default Re: pistol unit

    You're welcome. What unit are you using it for?

  13. #13

    Default Re: pistol unit

    some militia units from my napoleonic mod
    Try the Napoleonic Mod for ETW




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