can u tell me more about this - what file should i open whit pack manager , how 2 replace and something more
...
p.s ok i understand how, thx anyway nice grenadiers btw!
can u tell me more about this - what file should i open whit pack manager , how 2 replace and something more
...
p.s ok i understand how, thx anyway nice grenadiers btw!
Last edited by stufu; April 15, 2009 at 04:22 PM.
Aaaaaaaaaahh!
I can't wait for the full version to be released=))
How much longer will it take?)))
Its OK with field defence in mн game... Yes, cossauc's generals fliing over the horse =) Why grenadiers dont have grenades ?! Cossaucs looks like uber-units to me in my games (cheap, strong, fast recruit, fast moving) especially Don's Kazaks =)
Last edited by Chinki Sbo; April 16, 2009 at 02:13 PM.
is there any way to make line infantry have 2 rank fire?
i mean they have 1 line stand and 1 line knee down like in square formation
both rank shot in sight
the third line is for reserve
this will make a great technology to replace the damm fire and advance tech
Last edited by vietanh797; April 16, 2009 at 03:56 PM.
Empire II and Medieval III pls
Will there be a version which is compatible with Darth MOD 1.2?
[SIGPIC][/SIGPIC]
the (potential) issue is unit sizes. which is why i came to this thread.
Awesome work downloading now!
'I have never made but one prayer to God, a very short one: "Oh Lord, make my enemies ridiculous." And God granted it.' -Voltaire
Supporter of Toontotalwars : Continental,British,Hessian,Spanish & French Armies All-in-One Mod Packs: http://www.twcenter.net/forums/showthread.php?t=244468
And
The Great war mod(check this out)
http://www.twcenter.net/forums/forum...reat-War-(TGW)
Any chance in future updates, to give the Russian Grenadiers Darker green and darker red colors?
The dark green similar to line infantry, and the red similar to the militia units.
The current TGOTRE Russ. Gren's look like Vanilla green, and the pants look pink from a far distance.
Not a hit on this mod, it's excellent. The Grenadiers stand out a bit, because they dont have the spit and polish as much as the rest of your wonderful units. And the Green Bearskin hat just looks off a bit, cant really explain it. perhaps it's because it's using the computerized light green, versus a more authentic field green or field grey/feld grau. (like with your Jaeger units).
You can do this yourself in about 10 minutes.
Just use the Pack File Manager(PFM):
http://www.twcenter.net/forums/showt...k+File+Manager
The PFM will open the unit files, and will list all their stats as well, without all that unpacking/repacking nightmare. You just open the file, make changes, and save, easy day.
Open the PFM, find your Empire Data folder, then Open the TGOTRE db pack, then open unit_stats_land, and change the unit sizes and stats to match Darths units. Some of the TGOTRE units accuracy, reload, and melee skills are a bit overpowered. I compared every single unit to Darths units, and adjusted the stats to exactly match what Darth has.
Make sure you SAVE the file before you close the PFM. You can quickly switch between the Darthmod.pack and TGOTRE_db.pack while comparing and correcting unit stats.
PLEASE, REMOVE BEARDS. ONLY STRELCY MAY HAVE BEARDS AND COSSAKS, PITER 1 HATE BEARDS, AFTER PITER1 BEARDS IS Unacceptable IN RUSSIAN EMPIRE ARMY AND NAVY UNTIL THE MID OF 19 CENTURY
Last edited by Raydaks; April 18, 2009 at 04:54 AM.
too many beareds mate whats going on? also the grenediers seem to have green bear skins?
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
What beards? Most of the units I've seen just have mustaches...
Darth Mod is up to 1.5 will this mod work with it, or do I have to stick with 1.0?
[SIGPIC][/SIGPIC]
this mod works fine with Darth 1.5.
You may want to use the Pack File Manager, and Edit some unit sizes and stats in the TGOTRE db pack, so they're the same as what darth has for all the Russian units. If you dont, you'll find most of the Russian units are a bit overpowered.
I'd suggest you make the line infantry TGOTRE unit size 300, Darth has Russia at 400 or so, but even on VH you can wipe the floor against any country with 300. 400 is total overkill, campaigns are already easy enough.
I've already done this for all the TGOTRE units, if you want pm me and i'll send you the files.
If I'm wanting to upgrade to the new 0.9 beta patch, CE and officers patch, what should my new script files look like?
I read the new readme, but am still a bit confused. Where do I add in the new:
mod TGOTRE_officers.pack;
Here's what I currently have, what should the new set up look like?
mod TGOTRE_db.pack;
mod TGOTRE_graphics.pack;
mod darthmod.pack;
Also, since I'm upgrading to the , wont I need to remove the TGOTRE_db.pack that's already in my data folder? I would think I also need to change my db script file as well to read TGOTRE_CE_db.pack. The readme says to just drop new files into data folder and overwrite, but obviously since these listed files have a different name, the new file will not overwrite the old.
Last edited by Lucius Tiberius Vorenus; April 22, 2009 at 06:11 PM.
Hellfell, thanks for the mod!
Lucius, try this
mod TGOTRE_officers.pack;
mod TGOTRE_CE_db.pack;
mod TGOTRE_graphics.pack;
mod darthmod.pack;
No IS version yet?
it would be nice if the next version of this beautiful mod would be re-done even for the vanilla version of the game,not all people enjoy play darth mods or any other mods at the moment,becouse the truth is the only one who can really fix the game is CA with his patches and not the modders,it is too early for that,that is why iafter i tried darth and IS i went back to the vanilla.
regards.