Hogwash. Poppycock. Shenanigans.
Wait... I think I took a wrong turn somewhere.
I think the new policy does all the right things and none of the wrong things that can happen with policy changes. The old policy which worked remains in place, but a new provisional middle ground now exists that is beneficial to both TWC and Development teams. To be honest, any dev team who is in it for the public forum doesn't have their priorities straight, the real reason for the Hosted Mods forum is for the Dev Area. The public fora is just a publicity bonus, but with every mod that gets one, it becomes less so.
A... very good! I'm gonna request one I think.
A week? What if the mod is developed by three people and all of them are on holidays
What does "close to your standards" mean?
And some more criticism: I'd have wished for a clause for active mod threads with more than, say, 8 posts per day by non-mod-members to get a public forum.
Anyways, this is a step in the right direction![]()
Well, if people have serious real-life commitments that happen to coincide (so that all team members are absent for more than 1 week), we will always make an exception, of course. We won't shut down a mod because members are ill or on holidays or have exams etc, though it should be rare to have all mod members absent at the same time.
Close to our standards means that this new forum type won't be granted to just anyone with insufficient progress, but to those that were almost good enough for a full forum.
I'd disagree with that clause, because popularity doesn't equal progress; there are lots of mods that might have 300 posts per day during the first weeks/months of conception/announcement, but will never make a significant release. Popularity is just 1 of the factors involved in getting a forum, and we are already taking it into consideration.
A week is small timeframe i think...How about 15 days?
A question...Will moderators that already are responsible in the "Wips,Ideas and Proposals" section,receive the requests about that trial dev forum?
Yeah... 14 days is a bit short. But is this new policy already available?
Yes, the policy is active.
No, admins will continue to receive forum requests as usual.
Things are tight regarding time, because we are talking about mods that already have produced work and require a thread just to organise themselves, so we will naturally expect a steady workflow. 2 weeks without a sign of activity from any of the team's members doesn't bode well. If such a case comes up, we will review it on an individual base, so rest assured no mod will lose its forum just because sth serious happened.
Nice, After a bit more development I will request one![]()
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Hello Aradan -
it seems you've (re-)think about teams and their worries to organize the team and the work on their valuables projects.
This seems to be the right way to helping out serious works on serious "mods in development".
Thanks for the idea and new possibility - where could i request one of those Trial Mod Development Forums?
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Same way you request a mod forum. Read this thread and submit the form to a member of Hex. Aradan and Trajan are the main liaisons for this, the others who are "TW Admins" have other main jobs.
Thanks A.L. Will make a request as soon as the others team members will according with doing so!
Last edited by Userpro; April 22, 2009 at 07:47 PM.
Visit our TWC M2TW/Kingdoms Hosted Mods Forum for...Proudly Sega & Steam Boycotter since ETW! See why here or this petition
!!! Latest statement about RAE !!!
M2TW-Kingdoms Mod Creator REDEO AD EXORDIUM ( RAE )
Progress: 95% internal final beta release - 85% official release
RAE TWC Eagle Standard interview ... RAE.net Homepage ... RAE TWZ-Germany
Sorry for bad english here, there and in my tutorials > advanced horde invasion & hide/unhide stratmap-ui & Beginners modding
I think a week is too short and that mod developers should be informed about possible closure first.
How about a rule where your mod has to be different to others, there are so many mods all doing a similar thing, surely they should be encouraged to work together.
Too many ego’s are the main problem ~ or am I the only commie around here.![]()
Formerly quetzalcoatl. Proud leader of STW3 and member of the RTR, FATW and QNS teams.
Well I agree with you. For a variety of reasons. The most obvious of which is that with the Empire packs system and even in M2 with a good installer program, you could have multiple versions of the same files and let the end user choose. Team conflicts on minor things don't need to cause two entirely different teams anymore, just one team that deviates into sub-divisions in certain areas. But sadly it seems the modding community in this respect is a "If it isn't exactly how I like it I'll do it myself" kind of grouping.
Indeed, we are lucky there are not so many of us, if there were many thousands all wanting their own variations of the same theme, then this site nor any other could cope with it.sadly it seems the modding community in this respect is a "If it isn't exactly how I like it I'll do it myself" kind of grouping.
Maybe modders should be told to join other mods of type unless their mod is quite a bit different. Otherwise don’t give them a forum.
Hmm now I am being a fascist![]()
Formerly quetzalcoatl. Proud leader of STW3 and member of the RTR, FATW and QNS teams.
Unfortunately one cannot *force* modders to realise the benefits of working together. Most people want to do "their own thing", exactly the way they want it. With ETW modding being significantly more complicated than M2 and especially RTW, hopefully some people will reconsider.
As for the time limit: A mod requesting a forum is a mod bursting with activity, having a sufficiently large team and sufficient progress, so 7 days without a simple new post or at least a notice of absence does not really bode well.
This new policy does not reflect already hosted mods in any way, does it?
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