sorry... klicked accidential enter
to 1. What about trade goods? In M2TW there are merchants, in TATW not. Does this mean you gain trade rewars (if u have trade rights to other realms), if you only have the provinces in which the trade goods are?
Exactly, that's how it works.
2. I have big money problems. Don't have big armies, but nevertheless. If I increase taxes, my cities don't grow, so there are no new buildings and this mean -> stagnation. Otherwise I can't affort to build new buildings because of less money. So how can I improve my income? I know Trade rights and econonmy buildings, are there other options?
Either I have money problems or my population isn't growing. In any case most of my cities there aren't new buildings or units (only militia,...
) possible. So I have to reduce taxes, but then I have no money. U understand my situation?^^
In TATW you can't just stay in your starting territories, you need to expand. Most factions have a few rebel regions near them, those are the ones you should take first. Only a few extra settlements and you will notice cash flowing into your treasuries. After that, it's about taking them from your foes obviously. Keep the taxes low everywhere, you need more population which will give you more income in the long run.
3. Can it be that dwarves aren't that good melee fighters? The Elves units are much more powerful, a little bit overpowered I guess. Furthermore dwarves are evry boring, because they only have axe throwers in the beginning = mostly useless.
So what? Elves are immortal, they're supposed to be the best fighters in Middle Earth. Dwarves are very powerful, too. Nearly all of their units are AP which gives them a big advantage over their foes' end game units. The Dwarven Axe Throwers are very good units, although they're not exactly skirmishers (much too slow for that). Keep them on your flanks, once the enemy is in melee with your infantry, move them on their flank or behind them, let them throw their axes and watch the enemy crumble.
4. Some cities are rebuild after the movie, for example Imladris. But I often have big problems to play on these maps. For example Imladris... the enemy can't go over the bridge and so he does nothing. My elf units also can't move on most of the terrain and it's hard to make a good formation. Is this buggy or what can I do?
Yes, some custom settlements have these problems, for example I always found it easy to defend Cair Andros before 3.2, now that it's a custom settlement I have trouble holding it. I'm afraid the only thing you can do to move your troops more effectively in those narrow settlements is smaller unit scale.
Thanks for information!