Code:
;#################################################################
;########################## HIGH ELVES #########################
;#################################################################
type Elf Archer2
dictionary Elf_Archer2 ; Bow Quendi
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier quendi_bow, 48, 0, 1
officer highel_captain_early_flag
mount_effect elephant +3
attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdraw, free_upkeep_unit
move_speed_mod 1.1
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 3
stat_pri 9, 2, elven_arrow, 170, 35, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
stat_sec_attr no
stat_pri_armour 1, 6, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -1, 0, -1
stat_mental 11, normal, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 480, 200, 75, 75, 480, 4, 100
(...)
The first number in the stat_cost entry is the amount of turns to recrute, in this case