the map! yay!
the map! yay!
We haven't released a screenshot of the new map yet, so don't worry.
I was referring to this:Admiring the new map, made by Spartan Warrior. Still needs to be polished, but damn it looks cool! -Praetor-
This is an alternative charging animation for the hoplite, with an underhand thrust. This does not delete the overhand thrust of the hoplite, or any other overhand animation for the matter. It is rather an exceptional alternative for the hoplite that wants to surprise the enemy at the last minute, by changing the direction of the thrust:
The soldier thrusts with the buttspike of his spear, which could also be used as a weapon in some cases.
That animation is xceptional. Not only does he surprise his enemy with a hip thrust but also it could act as a push-back ability, for those who enjoy Diablo II, this could act like the Paladin's 'Charge' ability, not only stunning the enemy but hurting the front-line of the enemy and indeed pushing his enemy back and away from the front-line. This alows the Hoplite enough time and space to swing the spear up and over his head, thrusting it down on his enemy from a safe distance.
That is outstanding!! Excellent quality! Are you going to do the same with other units?
Last edited by Almogaver; October 07, 2009 at 04:26 PM.
The hoplite does six movements:
1) Change the direction of the spear, presenting its buttspike to the enemy rather than its head.
2) Lowers the spear to hip level
The soldier does these two movements in one sitting. In this movement (which are two movements in one) there's no danger of hitting anyone in the back, for the spear moves in a vertical plane, in 90º in relation to the ground. This results in the following consequences:
a) It doesn't collide with the hoplite to the right of the charging soldier, since the spear moves in a 90º plane and passes between both soldier's shoulders.
b) Since other hoplites in the back would have been aligned with the hoplite in the front, the spear would have passed between the shoulders of the two hoplites to the back, and wouldn't have hitted anyone.
3) Prepares the strike
No problem, the hoplite moves the spear in a short and straight vector to the back, and thus doesn't collide with his brethren for the same reason as letter b) above. Besides, the hoplite tilts his chest to the side to make room for the strike without bothering his brother to his right.
No problems with this.
5) Pulls out the spear
Same as movement 3).
6) Returns to the overhand guard position, rotating the spear and elevating the shoulder.
This movement may cause some problems, because the hoplite moves the spear in a 45º angle, and it might collide with the legs of the soldier to the right. This has already been corrected in the animation, and now the hoplite moves the spear in the same movement plane described in point 1).
I always enjoy sarcasm...
Nice explanation from the .org forum by the way.
Under the patronage of m_1512
that animation looks great! i can just imagine ranks of hoplites charging now.....not that im drooling or anything okay maybe i am
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