Taleworlds Forum Thread(Beta download link included.)
http://forums.taleworlds.net/index.p...c,61095.0.html
The mods aim is to add some of the style from M2TW but not straying too far from the Calradia setting. I was about to change the year where plate armors where prevalent but I had to focus on the other things. Note that this mod is extremely not historically accurate on equipment as I just made it out of the blues because I was bored and didn't research period accurate equipment, armors, etc.
Still thinking what the name of the module will be
Features:
1. Formations and Morale(Tested and working though formations has some drawbacks. I don't know if i did something wrong or the ai doesn't really utilize it properly).
2. New Armors(M2TW style hopefully not make it exactly the same. Will be tweaking in the future).
3. A completely new map.
4. Garnier's recruitment script(Tested and working)
5. Troops will be limited by upkeep and not player abilities including prisoners.
6. Dark and Gritty HDR settings(optional but it's up to you to include it or not).
7. Hi-res campaign map.
Future Plans:
1. Change tournaments and arenas.
2. More variations for helmets, weapons, armor and horses.
3. Tweak textures especially the cloth ones (I wish I hadn't used that burlap texturizer ).
4. Unique armors for lords(Quite tedious as there are almost 50+ lords ingame).
5. Improve the sieges including the scenes.
7. More troop trees(but since m&b lets you command infantry archers and cavalry instead of different companies of units this might be a tentative feature. Having doubts to have a spearman tree where the swordsman tree is just gonna mix with them in formation.)
8. Order knights as mercenaries(But fictionalized in style with calradia. Don't want the real thing walking around a fictional world. )
8. A lot of balancing.
9. New banners(supposedly some others would do first but I put this in the last priority).
Screenies:
Unique armor...(Not sure to include it because it is my unique armor and I don't want anyone else to have it )
Garnier's Recruitment Script
And another...
And another one...
Swadian Units
Swadia versus the Vaegirs...
Emperor Harlaus
Vaegir Archer
New map
IMPORTANT NOTE!
Will continue working after the 20th of April. Pretty busy these days.
Credits:
Eisenhouer - Inspiration
Garnier - Recruitment script and troop capacity concept
Chel - Morale script
Mirathei - Formations
Dindi and OSP contributors - OSP Helmets
Bismark and OSP contributors - OSP Weapons
Couched & youhou - Helms and the swadian eagle heraldry from Knights mod.
punkt - Hi-res campaign map