Check and Mate
Battle Mod For ETW
V0.1
by Jelme and Fedakyn
This modification's main goal is to make multiplayer and single-player battles more exciting and more balanced. It does not focus on the single-player campaign, but rather on skirmish battles with the AI and more importantly multiplayer battles between players. Though this battle mod can, of course, be used in a campaign.
General Features-
*All land unit stats changed
*Cost adjusted on all units to reflect their relative strength on the battlefield (generally cavalry and line infantry has been decreased in cost while specialty infantry cost has been increased)
*Range increased for nearly all units, average line infantry range is now 85.
*Accuracy increased for musketry units in order to make musket fire more deadly
*Melee - Range balance reworked to prevent all-melee armies (like hordes of pikemen) from winning against a more balanced force.
*Cavalry charge increased generally across the board; now charges are more effective in order to compensate for the increased infantry defense.
*Artillery accuracy and range increased to make them more deadly on the battlefield.
*Artillery balance reworked to decrease the effectiveness of howitzers compared to 12 pounders
*Unique and distinct line infantry stats and unit count for all major factions
*New Factions added to provide more options.
*Unique Line Infantry added for Venice and Denmark
*All units now take 1 turn to build in the campaign and the unit cost changes are also applied to the campaign.
A more extensive changelog will be posted by Fedakyn following this post.
Possible Upcoming Features-
*New unique unit types for new factions
*Further balance changes on units as need arises
*More extensive campaign changes
For now our primary goal is properly balancing units for multiplayer and single player skirmish land battles. Consequently, this will be our main focus with further updates. Suggestions for balancing are welcomed and will be considered significantly.
Compatibility with other mods is currently being tested and will be released soon.
Without further ado, here is the .pack file. Other formats for the mod will be posted soon.
*New link that works 4-6-2009*
Check and Mate mod pack
And here are the individual files if you want to pack it yourself or edit it to your heart's content
Check and Mate db files
UPDATE 4-25-2009.
Here is the new version; Check and Mate 1.1
The change list is below. Enjoy!
- Morale optimized, and generally lower than in 1.0; morale is still higher than in vanilla but now units refuses to rout a lot less.
- Ammo Increased to historical levels, the increased gunfire also required an increase in ammunition for prolonged engagements.
- Upkeep Reworked. It is now higher than in 1.0 but lower than in vanilla. (around 1/3 unit cost) Larger numbers of armies are still possible, but require more economic development.
- Provincial Police: Provincial cavalry, Cossacks, and some other select units now fulfill one of their primary historical roles: maintaining public order.
- Fatigue altered to allow greater variance between morale states. Units now more gradually increase in fatigue and can truly experience all morale states!
- Base reload speeds altered to refine the musketry system. Matchlock guns now actually fire slower than flintlocks etc…
- Other minor unit changes to optimize balance, history, and interest (take a look at the Vouix line too)
New Version, Check and Mate 1.22. A change log will be posted shortly. Enjoy!
http://www.megaupload.com/?d=MERP8OV3
Check and mate update!!!!!
We are now 1.3 patch compatible. Moreover, as a gesture of gratitude towards everyone's patience I have now gone through every statistically relevant land combat file, have done hours of historical research with the intent of making the factions more unique, and then rebalanced everything for the changes. This means a lot of changes, additions and tweaks to hopefully provide the best version of the mod to date, one fully set for historical and multiplayer play. So please download and enjoy check and mate The Complete and Comprehensive land combat mod!
Download here: http://www.megaupload.com/?d=2RH6EM1Z
The patch dot pack version (for easy multiplayer use): http://www.megaupload.com/?d=QPLS43DZ
*note if using the patch.pack file make sure to back-up the original. Also it may also cause multi-mod compatibility issues.
Next I will be fitting the mod for the recent DLC units, a process that is starting when i finish typing this
cheers!
Fedakyn