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Thread: Second mod "Feudal system" (TotalWorld=TW+RPG)

  1. #81

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    This mod is one of the reasons I'll be continuing to play Medieval 2.

  2. #82
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    So, Sargon-1, did I solve the case properly?

    Under the patronage of m_1512

  3. #83

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Quote Originally Posted by wudang_clown View Post
    So, Sargon-1, did I solve the case properly?
    No. Anybody from users (here and on a native site of Marka) has not solved this problem. We will try to offer difficult problems for users.

  4. #84
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Quote Originally Posted by Sargon-1 View Post
    No. Anybody from users (here and on a native site of Marka) has not solved this problem. We will try to offer difficult problems for users.
    Well, sounds very promising! I'm glad I didn't solve the case, because it seemed to be too obvious for me, that guilty is the one who tries to run away.

    Under the patronage of m_1512

  5. #85

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    In Runet the people have surrendered not having solved a problem. We will soon inform the answer.

  6. #86

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    I think the betrayer is Dmitr Tucha.

  7. #87

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Quote Originally Posted by Tatamer View Post
    I think the betrayer is Dmitr Tucha.
    Wait 2 days.

  8. #88
    eatme's Avatar Senator
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    The load time was not that fast for some reason.. It seems the guy on the left, one Mikola Gruz, who looks like a Rus merchant, is acting suspiciously. But since this ain't the right answer, then my guess is that Gavrila Vorobei being the culprit. Or may be the zombie bearskin on the floor

    Dunno if alt+tab is a sound solution from performance point of view for it is distracting. But the idea to bring in some rpg stuff is awesome
    Last edited by eatme; September 16, 2009 at 10:50 AM.

  9. #89

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Quote Originally Posted by Sargon-1 View Post
    The good detective has some variants of the answer, but only one answer is true.

    It is necessary to think logically. All is similar to a life, Total Realism. It will be the unique help.

    Rise to the place of each character and think up his history.
    The most real history will be the answer.

    At Russian forum, this problem have not solved, yet.
    A lot of variants, but who is a present traitor?

  10. #90
    Cromagnon2's Avatar Senator
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    This scene is fantastic in detail.
    I think we have to know a bit of the history by playing the game to try and give an answer.
    To me half of the room look like traitors.

    Nice work Sargon

    Oh, nice music too.
    Last edited by Cromagnon2; September 16, 2009 at 05:53 PM.

  11. #91

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Zaharia Pomazov is the traitor

  12. #92
    dmesa's Avatar Biarchus
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Very nice concept!

    Sig made by Haeressiarch...+Rep me if you want to...

  13. #93

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Nice, currently I'm downloading v1.0, but I already can't wait for v2.0 to come out
    When do you guys think v2.0 may be released?

  14. #94
    Keyser Soze's Avatar Domesticus
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    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    how it looks with this project? and still you Rusichi guys still study how AI works?
    sorry my english.

  15. #95

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    December 09, 2009

  16. #96

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    WTF, this is some incredible material! Why must good things die?
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  17. #97

    Default Re: Second mod "Feudal system" (TotalWorld=TW+RPG)

    Don't be dead come back to me damn it!!

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