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March 24, 2009, 12:14 PM
#1
Modding Tech
Is it possible? For example: instead of copper hulls giving range on campaign map, you could give it hull HP. Or maybe improve platoon fire a bit. Heck even change -5% chance of misfire to +5% reload speed.
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March 25, 2009, 05:13 AM
#2
Foederatus
Re: Modding Tech
It is. Check out my tutorial thread on how to add technologies.
You would edit technology_effects_junction and either add a row to add a new effect + the old one to a technology, or simply modify one of that tech's old rows.
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March 25, 2009, 10:49 AM
#3
Re: Modding Tech
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