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Thread: Completely new and revised remodelled Preussens gloria (V1.2) 27/5/2012

  1. #41

    Default Re: My prussian MINOR mod

    Nice plz on next up date maybe make it work with darthmod keep up the awsome work

  2. #42
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian MINOR mod

    I have some ideas about fusiliers but i cannot edit well the textures, if can anyone help me i would appreciate it.
    NO FUSILIERS at all, ca really made really hasty the Prussian faction

  3. #43
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian MINOR mod(new version 1.0)

    Newest version ON.
    I was trying to find how i can make separate icons for my new units but i couldnt,
    if anyone can inform me how can i do that i would be very grateful

  4. #44
    Demokritos's Avatar Domesticus
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    Default Re: My prussian MINOR mod(new version 1.0)

    Quote Originally Posted by Megasalexandros View Post
    I hmm i can just upload the tsv files and then you can import them to the patch file, so you will not change anything else except the unit it self
    Does that mean the vanilla unit would be over-written? In that case, I think I would have to pass. I'm reluctant to change the original files of the game in case trouble should arise from it. I know how sensitive game engines can be to ("internal") changes.

    But maybe I can unpack your patch_skins.pack file somehow, remove some things and then re- pack the remaining things. Would you know how to do it (tell me to do it)?
    GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
    MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place

  5. #45
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian MINOR mod(new version 1.0)

    No vanilla unit will be overwritten as i said before, those are extra units
    But if you are afraid of the results you can backup your original patch file and if you experience any problems you can just re use your original file

  6. #46
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian MINOR mod(new version 1.0)

    The problem finally solved
    is uploaded
    Last edited by Megasalexandros; March 27, 2009 at 05:12 PM.

  7. #47
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian_mod(v1.0)

    Can anyone tell me if he knows , were can i find the textures for the flags and the banners?
    Thanks anyway

  8. #48

    Default Re: My prussian_mod(v1.0)

    Anybody try this with darthmod? Would love to use this mod with it.

  9. #49

    Default Re: My prussian_mod(v1.0)

    Hi megas,

    i think you have forgotten to change the austrian line inf numerbs, they are the same as in vanilla.
    I wish to thank you for the good work.

  10. #50
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian_mod(v1.0)

    Thank you , i wish could add new icons , my work would have been quite better, i havent found a way yet

  11. #51

    Default Re: My prussian_mod(v1.0)

    Do it work with darthmod? Plz

  12. #52
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian_mod(v1.0)

    I dont think so, but, there is a chance of combining the two mods
    Of course you must ask darth himself and then inform me, and if darth agrees i can merge them together,as good as i can

  13. #53

    Default Re: My prussian_mod(v1.0)

    K do you think you can get a hold of him im sure you can talke more knowledge about the mods then i can but talking to him about this maybe in the next update of darthmod this could happen

  14. #54

    Default Re: My prussian_mod(v1.0)

    This won't work on my computer, and I have SF edition. Every time I click on the recruitment tab in a city the game suffers a CTD.

  15. #55
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian_mod(v1.0)

    with Prussia?
    I will upload a newer version in a while

  16. #56
    Megasalexandros's Avatar Campidoctor
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    Default Re: My prussian_mod(v1.1)

    Ive uploaded the newest version. Try it and if you have a problem tell me, my game runs smoothly so far, no problems

  17. #57
    Eutopoi's Avatar Libertus
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    Default Re: Prussian_mod(v1.1)

    The unit-card, in particularly ^^, are very beautiful! but since they are very different from those original they should be change everybody ^^

    Lift your fist without trembling/ Learn to read the things around you/ Break then into pieces all that at its basis...

  18. #58
    Megasalexandros's Avatar Campidoctor
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    Default Re: Prussian_mod(v1.1)

    My unit cards dont have mask files so are not visible in the custom battles, i thought it was better to use only custom made unit cards for my own units for that reason

  19. #59
    Syntax's Avatar "Veni Vidi Vici"
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    Default Re: Prussian_mod(v1.1)

    Thank you very much for this beautiful skins - I really enjoy to play Prussia now!

  20. #60

    Default Re: Prussian_mod(v1.1)

    No problem at all for me, go right ahead and use em


    Good work btw

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