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March 23, 2009, 11:05 AM
#1
Zero's Overhaul
Hey guys,
I'm starting my own submod for KGCM, I'm not that great in modding but i'll do my best.
Features I'd to implement:
-Increase overall combat lethalness, while giving plate armoured units a bigger boost
-Make more differences between factions, for instance:
No more English knights beating french lancers!
-Introduce a horde script, when you beat a faction, they will spawn one or two armies, making the game harder and potentially giving hotseats a more fun experience! -
-Maybe add the CBUR mod (if possible and if I get permission)
-Give Lithuania the chance to conver to catholicism
Last edited by Zerosliver; March 27, 2009 at 05:05 PM.
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March 23, 2009, 11:08 AM
#2
Re: Zero's Overhaul
could you explain what you mean by Kalmar union?
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March 23, 2009, 11:55 AM
#3
Re: Zero's Overhaul
Isn't the Kalmar Union already in KGCM? I bloody hope it is. or that's my single-player campaign buggered.
Koljan,
If Denmark conquers every region bordering the Baltic sea. The faction changes to become the Kalmar Union, complete with new banners and skins. Not sure if you can also get this with other Baltic factions though.
It's a feature of the teutonic campaign from Kingdoms.
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March 23, 2009, 01:22 PM
#4
Re: Zero's Overhaul
Exactly, but I thought it wasn't in kgcm.
Anyone interested in such a submod?
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March 24, 2009, 02:45 AM
#5
Re: Zero's Overhaul
well, i did this conquest with norway but nothing happened.
We should ask dave
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March 27, 2009, 01:57 PM
#6
Re: Zero's Overhaul
Ok guys. I'm working on the horde script right now and will work on the Lithuania conversion thing next.
Sorry IB, but I've scrapped the Kalmar Union implemention, they take away a faction slot, it's not worth it.\
Edit: I'm done with my horde script, I need beta testers!
Last edited by Zerosliver; March 27, 2009 at 03:56 PM.
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