Results 1 to 6 of 6

Thread: Creating smaller/differently named localisation.loc files?

  1. #1
    the_mango55's Avatar Comes Rei Militaris
    Citizen

    Join Date
    Oct 2004
    Location
    Raleigh, NC
    Posts
    20,753

    Default Creating smaller/differently named localisation.loc files?

    Anyone know how to do this?

    I have figured out how to make smaller db files (although it might not be the easiest way, someone should make a tutorial of that)

    But whenever I try to do the same with the localisation.loc file it gives me an unhandled exception error. It says

    Code:
    Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index.
    Also, let me know if I'm doing this (and creating new db files) the hard way. These are my steps:
    1. extract the file from the pack
    2. go to where i extracted it
    3. rename it
    4. add it to the mod pack
    5. export tsv
    6. delete all lines except those I have modded
    7. import tsv
    Last edited by the_mango55; March 22, 2009 at 08:12 PM.
    ttt
    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen Carnesîr, TB666 and, Boudicca. In the great Family of the Black Prince

  2. #2
    Miles
    Join Date
    Mar 2009
    Location
    Lille, France
    Posts
    325

    Default Re: Creating smaller/differently named localisation.loc files?

    I have figured out how to make smaller db files (although it might not be the easiest way, someone should make a tutorial of that)
    This is actualy the way to go, for the tutorial you've done it:
    rename the exported files (in windows) -> import them in your mod-> delete unused rows after modding ->save as mod->enjoy.
    There is nothing hard really.
    There's no solution for the loc file by now, it desn't act like the db

  3. #3
    the_mango55's Avatar Comes Rei Militaris
    Citizen

    Join Date
    Oct 2004
    Location
    Raleigh, NC
    Posts
    20,753

    Default Re: Creating smaller/differently named localisation.loc files?

    Ah, so for now if you stack mods on top of one another, only one of them will have the new names and descriptions?
    ttt
    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen Carnesîr, TB666 and, Boudicca. In the great Family of the Black Prince

  4. #4
    l33tl4m3r's Avatar A Frakkin' Toaster
    Join Date
    Mar 2009
    Location
    Soldier of Fortune
    Posts
    6,330

    Default Re: Creating smaller/differently named localisation.loc files?

    Quote Originally Posted by the_mango55 View Post
    Ah, so for now if you stack mods on top of one another, only one of them will have the new names and descriptions?
    Easiest way to get around the overwrite issue;

    Create your moded localisation.loc, add it (with ALL the informtion in it) to your new pack, then save the pack as a patch.

    I haven't tried with two localisations, but this at least loads a full localisation and does not mess with vanilla files.

    Being as it's a patch, I would assume it would overwrite in priority order as the mod order does.

    --

    Hope this helps!
    [House of Caesars|Under the Patronage of Carl von Döbeln]

  5. #5
    the_mango55's Avatar Comes Rei Militaris
    Citizen

    Join Date
    Oct 2004
    Location
    Raleigh, NC
    Posts
    20,753

    Default Re: Creating smaller/differently named localisation.loc files?

    That would work for me, but I'm trying to make a mod and release it.

    I don't want it overwriting people's installations, and adding the localization file will make the mod like 10x the size it would otherwise be.
    ttt
    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen Carnesîr, TB666 and, Boudicca. In the great Family of the Black Prince

  6. #6
    l33tl4m3r's Avatar A Frakkin' Toaster
    Join Date
    Mar 2009
    Location
    Soldier of Fortune
    Posts
    6,330

    Default Re: Creating smaller/differently named localisation.loc files?

    It will be larger, yes, but as a patch pack it can be uninstalled by removing it.

    I have been trying to make it work, and have had no success, I will keep folks updated and hopefully we can find a way to use fragment localisation files.
    [House of Caesars|Under the Patronage of Carl von Döbeln]

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •